Poll

How far did you get in 'A Quest Too Far'?

completed the game
3 (25%)
almost finished it; I've seen the witch!
0 (0%)
somewhere in the middle
4 (33.3%)
couldn't get past the first level
0 (0%)
couldn't get on with the interface
0 (0%)
couldn't get it to work
0 (0%)
haven't played it, but might do
4 (33.3%)
haven't played it, not interested
1 (8.3%)

Total Members Voted: 12

Author Topic: A Quest Too Far - difficulty  (Read 30568 times)

RogueMaster

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Re: A Quest Too Far - difficulty
« Reply #15 on: November 01, 2010, 09:27:07 AM »
How do I save and quit the game? The usual shift+q/s or control+q/s doesn't seem to work. And '?' dont give instructions about this.

I played over 5 minutes, and I liked it. I will give a another try later on.
« Last Edit: November 01, 2010, 09:29:55 AM by Übermann »

Skeletor

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Re: A Quest Too Far - difficulty
« Reply #16 on: November 01, 2010, 01:06:59 PM »
How do I save and quit the game? The usual shift+q/s or control+q/s doesn't seem to work. And '?' dont give instructions about this.

I played over 5 minutes, and I liked it. I will give a another try later on.

I'm afraid there aren't ways to save a game, but the whole adventure usually takes a quite short time.
What I enjoy the most in roguelikes: Anti-Farming and Mac Givering my way out. Kind of what I also enjoy in life.

Veton

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Re: A Quest Too Far - difficulty
« Reply #17 on: November 30, 2010, 12:15:52 AM »
I like the game, but it feels like luck matters a lot more then skill. Basically if you happen to wander around and find the stairs soon, you'll have more items later. Otherwise you have to spend time trying to find them and losing items in the process. I an new to Roguelikes though.