Author Topic: Rayel  (Read 57705 times)

Anfeir

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Re: Rayel
« Reply #15 on: March 09, 2010, 04:30:53 PM »
I'm glad to hear about linux, I haven't chance to test it.

Laky town: search the south-eastern corner of this city. There you can also perhaps find the answer why the minimap would be difficult in Rayel.

Small game window: I'm working on it. Actually, in 0.1.1 version (which will come in a couple of days) you will be able to minimize the left menu panel, expanding the game view to 37x25.

About pointless start: that was forethought, the freedom vs straight line plot. But it lacks 'atmosphere' now of course. The next major version 0.2 would introduce more monsters activity, communication and so on (though it will take rather long time).

About 'looking too critical': here in Russia (rlgclub.ru) I got almost physically beaten for small game window ! :)

Hint: visit taverns for rumors. If there's any sense of small guide for those who have troubles on early lvling I'll include it in 0.1.1 manual.

Thanks all.
« Last Edit: March 09, 2010, 05:26:48 PM by Anfeir »

Anfeir

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Re: Rayel
« Reply #16 on: March 10, 2010, 07:55:37 AM »
Rayel 0.1.1 released.
http://anfeir.ter12.ru/

The main improvement: the ability to increase the game field width.

P.S.: a couple of bugs fixed with the same game version, right before this post edited.
« Last Edit: March 10, 2010, 12:04:27 PM by Anfeir »

getter77

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Re: Rayel
« Reply #17 on: March 11, 2010, 12:30:19 AM »
Good job on the continued development----keep at it and I think the game could grow rather nicely by say end of 2010 at this release pace.
Brian Emre Jeffears
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provolik

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Re: Rayel
« Reply #18 on: March 11, 2010, 08:07:31 AM »
I'm glad to hear about linux, I haven't chance to test it.

I only said that I unzipped your .7z with ark under linux but your game does not work in linux. However it works using wine (windows emulator).

Bye

Anfeir

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Re: Rayel
« Reply #19 on: March 11, 2010, 12:49:43 PM »
Of course, its wine, what could it be another running win exe in linux?

News: added game features descriptions to the site.

getter77

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Re: Rayel
« Reply #20 on: March 11, 2010, 03:08:18 PM »
Excellent idea to add features and screenshots to the website---this really does strike me as a substantial game set to grow even moreso.  I do believe this could draw in some CRPG folks as well aside from the usual Roguelike crowd.
Brian Emre Jeffears
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provolik

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Re: Rayel
« Reply #21 on: March 11, 2010, 04:10:53 PM »
I think so. I will add a screenshot page to my blog as soon as possible :-)

Bye

Anfeir

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Re: Rayel
« Reply #22 on: March 12, 2010, 10:55:48 AM »
Good job on the continued development----keep at it and I think the game could grow rather nicely by say end of 2010 at this release pace.
The game is playable and winnable already. The next release (0.1.2) will be fix-release, when I collect enough of them. The next major version 0.2 will take longer - no strict date, no empty promises :). But hopefully it will take much less time than I spent for 0.1 (3+ years).

The character of planned changes for 0.2 needs the version 0.1 to be rather stable. Or searching for bugs will become the nightmare.

getter77

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Re: Rayel
« Reply #23 on: March 12, 2010, 02:41:31 PM »
Sounds good, the game is now a news item on www.rpgwatch.com so I hope you will gain enough feedback to fix everything you might need before the next versions.
Brian Emre Jeffears
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Anfeir

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Re: Rayel
« Reply #24 on: March 12, 2010, 02:43:47 PM »
Thanks!

Anfeir

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Re: Rayel
« Reply #25 on: March 14, 2010, 10:31:37 PM »
0.1.2: a small bugfix release.

getter77

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Re: Rayel
« Reply #26 on: March 15, 2010, 01:19:56 AM »
Excellent!  Keep up the good work as things are found.   8)
Brian Emre Jeffears
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Anfeir

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Re: Rayel
« Reply #27 on: March 15, 2010, 07:17:30 AM »
Excellent!  Keep up the good work as things are found.   8)
To be honest, I am a bit tired this time .) Having a break with cardinal improvements. More work on the level of planning and ideas rather than actual coding.
But bugs and other holes will be kept fixing. I wish they are all so easy to find as the already fixed ones .)

Anfeir

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Re: Rayel
« Reply #28 on: March 16, 2010, 10:33:13 AM »
For those who have the main link not working here's another spot for downloading Rayel:
http://rlgclub.ru/forum/download/file.php?id=183

Anfeir

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Re: Rayel
« Reply #29 on: March 19, 2010, 09:38:10 AM »
Rayel 0.1.3 released.
- numerous small bugs fixed.
- added some more important items to common shops. (will work with old saves)
- some small balance issues (high spells mana cost).
- easily noticeable character's sitting position.
- sky mounts are visible now.

The site is still http://anfeir.ter12.ru/rayel.htm
If you cannot open it, use additional download links:
http://rlgclub.ru/forum/download/file.php?id=185   -- English version;
http://rlgclub.ru/forum/download/file.php?id=186   -- Russian version.