Author Topic: New Roguelike WIP – Seeking Feedback!  (Read 2220 times)

ericrobert23

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New Roguelike WIP – Seeking Feedback!
« on: April 30, 2025, 05:10:28 PM »
Hey everyone,

I’m working on a new roguelike project and would love some feedback. It features procedural dungeons, permadeath, and skill-based progression. The core mechanics are in place, but I’m still refining combat, item variety, and difficulty scaling.

Anyone interested in testing or sharing ideas for improvement? I’d appreciate any thoughts or suggestions!

Thanks!

intentgenerate

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Re: New Roguelike WIP – Seeking Feedback!
« Reply #1 on: May 28, 2025, 08:03:44 AM »
Consider adding weight and timing to combat actions, like dodging or charging, to make fights more strategic. Diversity isn't just about stats, it's about utility—including odd or rare items that can dramatically change the way you play.