Author Topic: Public Rogue server  (Read 5793 times)

elwin

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Public Rogue server
« on: January 06, 2010, 06:27:11 PM »
I've set up a public server for the original Rogue.  It's still in the testing phase, but Rogue 3.6 and 5.2 are playable.  To play, ssh to rlgallery.org.  The username is rodney and the password is yendor.

The website's not finished yet, but you can see results and statistics at http://rlgallery.org/scoring/.

Let me know about any problems.  I know that games sometimes appear scrambled to people watching.  If you run into this, I'll need to know what terminal emulator you're using.  I'm hoping to get that bug squashed soon.  (Anyone know much about the internals of curses?)

Have fun, and keep waiting, I'm planning to add several more historical roguelikes.
Roguelike Gallery: play Rogue online.  SSH or in browser.

Robot

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Re: Public Rogue server
« Reply #1 on: February 11, 2010, 08:15:43 AM »
Hey! I've been having a lot of fun on the server. I'd like to help iron out some of the bugs if possible, and I know that most of the other players do too.

Almost everyone on the high score list is in the IRC channel #rgrd server: irc.quakenet.org

You should join the channel and collaborate on fixing the watch glitch, several people there know a lot about this kind of thing, curses.h, etc.

I've noticed more bugs too:

Staves are not working properly, they don't ask for a direction therefore many of them are useless.

the watch bug appears in Putty for windows and SSH for linux.

Rust Monsters can rust leather armor (this is not intended).

Anyway, let me know if there is anything I can do to help!

Finally, thanks a lot for putting this server online, I think it's an awesome project and very commendable considering there are basically no other SSH rogue servers!

elwin

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Re: Public Rogue server
« Reply #2 on: February 11, 2010, 02:29:20 PM »
Oh wow, all these players came out of nowhere!  I'll drop in on the IRC channel, thanks for letting me know.

The bugs with staves and rusting leather were in the original game, so I'm not sure if/when I'll fix them.  If you have an opinion on whether the Roguelike Gallery should "stay true to original" or "develop a better version", let me know.

I'm hoping this weekend to get Rogue V5 working, to make ttyrecs downloadable, and to put the source code online too.  You can help by bugging me if I don't actually do any of this.  Also any comments about the website would be useful.

Thanks for playing, I'm glad you're having fun.  Now I'll have to get myself back onto the high score list...
Roguelike Gallery: play Rogue online.  SSH or in browser.

elwin

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Re: Public Rogue server
« Reply #3 on: February 16, 2010, 12:45:20 AM »
The watching bug has been fixed.  It just took a few simple nonl()'s, but in the process I learned far more about terminals than any sane person should know.

ttyrecs from before the fix will work if you view them with IPBT instead of ttyplay.

Source and ttyrecs are downloadable as promised, time to work on RogueV5 and the website.
Roguelike Gallery: play Rogue online.  SSH or in browser.

Robot

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Re: Public Rogue server
« Reply #4 on: February 17, 2010, 12:53:15 AM »
awesome!