Author Topic: Cavern for iPhone  (Read 3374 times)


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Cavern for iPhone
« on: December 19, 2009, 08:51:49 PM »

Cavern is a small dungeon crawler in the vein of genre classics like Rogue and Nethack - but not based on any existing roguelike. Completely built from scratch for the iPhone, Cavern features advanced dungeon generator mixing random and predefined content.

Original vintage game art by DeBray Bailey (Lost Dragon)

Cavern was full of ancient treasure which surface people mined to keep their high standard of living. Caves were populated by hostile forces of the underground but Mystery Object of the surface kept the evil weak with it's power. Somehow, creatures of the deep managed to steal the Mystery Object and took it to the deepest levels of the cavern. Now you, the Hero, must retrieve it before it is used against surface!


    * Completely original adventure, not a port or based on source of any other roguelike
    * Shops to buy equipment and sell treasure
    * Three characters to play:
          o Fighter : strong melee character.
          o Adventurer : specialises in bows.
          o Mystic : uses wands and scrolls.
    * 12 randomly generated dungeons
    * 5 Special levels you may end up in.
    * Over 35 different monsters.
    * Over 100 items to find.

Additional Features

    * Saves your exact game state when receiving call or switching to another app.
    * Local highscores
    * Enhanced smooth shadow on iPhone 3G S and latest 32/64GB iPod Touches
    * Juicy sound effects.

iPhone is really starting to ramp up the Roguelike population!

Yet another I hope for an eventual PC port of though...
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training