Author Topic: [video] 'Tangaria' - multiplayer roguelike adventures  (Read 98371 times)

tangar

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Re: [video] 'Tangaria' - multiplayer roguelike adventures
« Reply #30 on: May 13, 2020, 10:51:23 AM »
Hydra race rebalanced and it's time to get it through real fights in NEW dungeons!

https://youtu.be/JmWyt96pV_w

Cya in-game!
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz

tangar

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tangar

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Re: [video] 'Tangaria' - multiplayer roguelike adventures
« Reply #32 on: May 22, 2020, 06:16:47 PM »
PWMAngband 1.4.0 beta 9
https://tangaria.com/news/pwmangband-1-4-0-beta-9/

Server is running in debug mode, so we will be able to catch nasty crushes which we had recently :) Please test and report any problems in our discord: https://discord.gg/zBNG369
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz

tangar

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http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz

tangar

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Re: [video] 'Tangaria' - multiplayer roguelike adventures
« Reply #34 on: June 06, 2020, 08:17:39 AM »
PWMAngband 1.4.0 beta 10
https://github.com/draconisPW/PWMAngband

– New dungeon: The Ettenmoors (home of trolls)
– New players start with 80% satiation instead of 89%
– Prevent teleporting on NO_MONSTERS terrain
– Fix crash in rd_player_traps()
– Give blackguards detection of monsters susceptible to fear
– Drop grid target after a monster vanishes from view
– Add whether a projection wakes a monster to struct projections
– Make more things wake monsters
– Fix an out-of-bounds access to el_info in adjust_dam()
– Enable turning labyrinths and moria levels off completely
– Use SetWindowPlacement when re-opening the game in Windows
– Give the teleportation curse a message
– Remove disturb() argument
– Make curse activation disturb the player
– Reduce food value of healing potions
– Make winners appear first in hall of fame
– Stop divide-by-zero crash bug in lore
– Add option to sort monsters by experience instead of depth in the monster list
– Allow alter command to close doors and open chests
– Fix an error in monster_remove_from_groups()
– Only describe brands and slays that come from the object
– Make TMD_BOWBRAND work on missiles only (both fired and thrown)
– Make class brands work on ranged attacks
« Last Edit: June 06, 2020, 08:21:36 AM by tangar »
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz

tangar

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Re: [video] 'Tangaria' - multiplayer roguelike adventures
« Reply #35 on: June 16, 2020, 07:20:05 PM »
Fetid Swamps adventure!

https://youtu.be/stN6yHwSClA
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz

tangar

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Re: [video] 'Tangaria' - multiplayer roguelike adventures
« Reply #36 on: June 19, 2020, 05:15:58 PM »
New update under code name: 'Decard Coin':
https://tangaria.com/news/decard-coin/

And new version of PWMA incoming!
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz

tangar

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Re: [video] 'Tangaria' - multiplayer roguelike adventures
« Reply #37 on: June 22, 2020, 05:16:01 AM »
PWMAngband 1.4.0 beta 11
https://github.com/draconisPW/PWMAngband

– Players now start with 70% satiation
– Fix not automatically learning curses after using curse weapon/armor
– Replace GOLD_DROP_NOSELLING by GOLD_DROP_VANILLA
– Fix pickup menu not properly allowing to pickup items one by one
– Rework magic mapping/enlightenment to take into account custom walls
– Fix quick_floor option
– Prevent recalling on harmful terrain
– Make acquirement generate the item in the inventory (if pack is not full) if the floor around the character isn’t suitable for objects
– Use custom floor under a mimic when it is revealed or deleted
– Remove speed penalty from being Full when calculating food digestion rate to avoid double penalty
– Use to-hit skill instead of player level in critical calculation
– Add ‘line of sight’ through rock, improve PASS_WALL monster behaviour near permanent walls
– Fix critical bug that made wraithed players totally invisible to monsters
– Tightened code for unique generation
– Adjust targeting of STRIKE effect
– Improve consistency in element rune learning
– Fix plural of crow of Durthang
– Final tweaks to blackguard

This also concludes the porting of V4.2.1 features apart from the new dungeon level templates.
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz

tangar

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Re: [video] 'Tangaria' - multiplayer roguelike adventures
« Reply #38 on: June 22, 2020, 08:15:46 PM »
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz

tangar

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Re: [video] 'Tangaria' - multiplayer roguelike adventures
« Reply #39 on: June 26, 2020, 08:01:34 PM »
Great update which improve loads of stuff!

PWMAngband 1.4.0 beta 12

- Don't use custom floors when revealing a mimic in a mimic pit
- Don't use custom features that look like floor if they can't hold objects
- Update README.md
- Replace NO_MONSTERS flag with NO_GENERATION, use it to also prevent objects from being generated
- Add custom number of stairs for dungeons
- Replace hardcoded QUIT_TIMEOUT with mangband.cfg server option
- Keep player active during disconnection timeout
- Add "ascii_mon" option to display monsters using ASCII symbols instead of tiles when using a tileset
- Small optimisation for resting
- Add sval validity check in parse_ego_item()
- Fix equipment curses

Server updated!
- Increased numbers of dungeon's stairs
- Disconnect time-out set on 3 seconds

To play multiplayer roguelike: https://tangaria.com/
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz

tangar

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Re: [video] 'Tangaria' - multiplayer roguelike adventures
« Reply #40 on: June 27, 2020, 09:30:36 PM »
Tangaria LUCKY BLACK DWARF

https://youtu.be/zknDg6wyv_0
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz

tangar

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Re: [video] 'Tangaria' - multiplayer roguelike adventures
« Reply #41 on: June 30, 2020, 11:13:00 AM »
Tangaria ABANDONED MANOR

https://youtu.be/G357N7izCPg

One of the most beautiful rlg dungeons ;)
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz

tangar

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Re: [video] 'Tangaria' - multiplayer roguelike adventures
« Reply #42 on: July 02, 2020, 08:42:00 PM »
Tangaria LAND OF RHUN

https://youtu.be/DAEyQakGk3M

Black Dwarf archer isn't too bad after all :)
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz

tangar

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Re: [video] 'Tangaria' - multiplayer roguelike adventures
« Reply #43 on: July 04, 2020, 06:58:28 AM »
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz

tangar

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Re: [video] 'Tangaria' - multiplayer roguelike adventures
« Reply #44 on: July 06, 2020, 09:12:04 PM »
Pretty intense battles started to happen! :D

https://youtu.be/6dvfYz1uMoM

What's lay in the end of the Maze?!
http://youtube.com/GameGlaz — streams in English // http://youtube.com/StreamGuild — streams in Russian
My chars @ angband.oook.cz