Author Topic: GearHead2 v0.613 released  (Read 5320 times)

getter77

  • Protector of the Temple
  • Global Moderator
  • Rogueliker
  • *****
  • Posts: 4957
  • Karma: +4/-1
    • View Profile
GearHead2 v0.613 released
« on: October 30, 2009, 01:56:35 PM »
The big change this time around is the improved lancemate system. You
start out with the ability to take on one lancemate; you can gain up
to two more slots by completing quests in your hometown. If you
attempt to add a new lancemate while your party is full (say, by
hiring a mercenary) then you’ll have the option to drop a character
currently in the party. The core story partner can be removed like any
normal lancemate, but for the time being I’d advise against doing so.

Here's a complete list of changes:

- Encounters visible even if on a hill (glmap.pp)
- Can clear email by passing message index 0 (arenascript.pp)
- Added IfMeritBadge, Announce, EndPlotsByConID ASL commands
(arenascript.pp)
- Added merit badges (ghchars.pp)
- NPC XRan context will include GOOD, EVIL tags (playwright.pp)
- StartPlot, StartStory commands updated (arenascript.pp)
- Factions can be initialized with standard scripts (gearparser.pp)
- Mecha arenas won't let you compete without a suitable mecha
- More enemies will appear if you have many lancemates
(arenascript.pp)
- Script XP awards reduced if more than one lancemate (arenascript.pp)
- If adding lancemate when party full, may automatically drop some
(arenascript.pp)
- If remove lancemate in bad place, LM will go to safe area
(arenascript.pp)
- Plot lancemates can join, quit lance like regular lancemates
(arenascript.pp)
- Increased number of basic lancemate slots from 1 to 3
(arenascript.pp)

http://www.gearheadrpg.com/

Good to see this moving forward.  I wonder if this will ever have any competition outside of its prequel in this kinda setting/genre?
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training

Etinarg

  • Rogueliker
  • ***
  • Posts: 424
  • Karma: +1/-1
  • Idea archivist and game tinkerer.
    • View Profile
    • Gedankenweber Blog (German)
Re: GearHead2 v0.613 released
« Reply #1 on: October 30, 2009, 02:09:51 PM »
In know of this:

http://sourceforge.net/projects/megamek/

Not roguelike, but a mech game.

getter77

  • Protector of the Temple
  • Global Moderator
  • Rogueliker
  • *****
  • Posts: 4957
  • Karma: +4/-1
    • View Profile
Re: GearHead2 v0.613 released
« Reply #2 on: October 30, 2009, 05:51:59 PM »
Nifty, never heard of that one.  Thanks!   8)
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training