Author Topic: [7DRL 2018][SUCCESS] Starting Artifex Gladii, a fencing roguelike  (Read 556 times)

pawel_s1

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In this 7DRL I want to explore the possibility of creating a combat system (with focus on melee) that would be more realistic and entertaining than the one traditionally used in roguelikes.
I start with a rough roguelike engine made for my other game in development, using the new Tilemap feature of Unity.
Itch.io link: https://pawel-s1.itch.io/artifex-gladii
« Last Edit: March 12, 2018, 04:15:07 PM by pawel_s1 »

pawel_s1

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Re: [7DRL 2018] Starting Artifex Gladii, a fencing roguelike
« Reply #1 on: March 12, 2018, 04:14:14 PM »
Success!



Game published here: https://pawel-s1.itch.io/artifex-gladii
« Last Edit: March 12, 2018, 04:15:51 PM by pawel_s1 »