Author Topic: Monster Slayers (now at v1.2 Fire & Steel Expansion) $  (Read 2686 times)


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Monster Slayers (now at v1.2 Fire & Steel Expansion) $
« on: May 09, 2017, 12:44:34 AM » $8.99 Win/Mac

Developed by Nerdook (Reverse Crawl, Vertical Drop Heroes), Monster Slayers is a complete reimagining of the free web-based hit of the same name, which has been played over 4 million times on gaming portal, Kongregate. A rogue-like deck-building RPG adventure, Monster Slayers uses an innovative card-based battle system and lets you customize a deck to suit your play style. Create a new hero to join the Monster Slayers Guild and choose your path through the perilous Northern Valley as you follow your quest to defeat the legendary Harbinger and become a true Monster Slayer.
Battle undead goblins, lion outlaws, mighty dragons and other monstrous foes using a unique card-based combat system
Strategically shape your deck as you acquire new cards from merchants, treasure chests, and allies
Collect fame from each run to unlock new abilities that can be used by future heroes
Every playthrough is different: levels, enemy encounters and loot are randomly generated
Choose from six different classes: Rogue, Ranger, Knight, Barbarian, Cleric, Wizard
Recruit companions to join you on your quest and make use of their special abilities
Equip your hero with stat-boosting loot to improve the chances of victory
Fight for your place at the top of the Monster Slayers leaderboards
Inspired by the much-loved deck-building RPG, Dream Quest, created by Peter Whalen (Hearthstone)

Expand your Monster Slayer experience with the Fire and Steel Expansion! This expansion adds:

- Two new locations (Volcanic Tunnels and the Old Castle)
- Four new bosses (Fire Golem, Demon Lord, Iron Golem and Knight Champion)
- Eight new enemies (2 for each new location, 4 for all locations, including a Griffin, a Centaur and a Wraith!)
- Two new player classes (the Dragon and the Merchant!)
- Seven new cards from Companions!

v 1.2.0 (8th May 2017)

- Added upgrades for Dragon and Merchant classes
- Added new card for the Merchant: "GOLD RUSH" - Either gain gold and draw a card, or spend some gold to deal damage to the enemy.

v 1.1.9 (7th May 2017)

- Added new card for the Merchant: "BRIBE" - Either deal damage based on your remaining Gold, OR pay gold to force an enemy discard, OR pay more gold to instantly defeat the current enemy.
- Added new talent for the Beastmaster: Add 2 random temporary Wolf cards to your hand (3 battle cooldown)
- Increased Undead Minion damage for the Necromancer
- Fixed animation for Necromancer and some typo errors
- Fixed Fortified bug that wasn't clearing properly
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training