What do you like prefer?

Single Player
3 (75%)
Multi Player
1 (25%)

Total Members Voted: 4

Author Topic: Single player vs Multi player  (Read 5628 times)


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Single player vs Multi player
« on: January 12, 2017, 08:45:58 AM »
Hey there,

I know, most RL games are single player and for a good reason. But why not introduce multi player RL games as well? Are there any btw? I haven't found so many.

Just think about a game like cogmind for instance. Would it make sense for you to play it online vs others or together (coop) with other players? Or do you just prefer offline games?



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Re: Single player vs Multi player
« Reply #1 on: January 12, 2017, 11:14:02 AM »
I know only 2 multiplayer roguelikes: Incavead and TomeNet. Pathos' developer is working on multiplayer (co-operational if I remember correctly) just now. And I heard about Rogue Element RPG, but I haven't played it.

Creating multiplayer roguelike is really tought task, especially if you want to support network multiplayer. Local multiplayer is more viable option, but you need to work on it from the very beginning - some usually secondary things, like designing ui, menuses, controls, would become first-tier issues. Also, you will need to spend much time on testing - how enjoyable is your game for specific number of players.

If you are asking for my preferences - definitely offline single player.