Author Topic: Info line idea  (Read 63964 times)

Krice

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Re: Info line idea
« Reply #15 on: May 22, 2016, 02:52:51 PM »
Think I'm going to keep the info line for now, it doesn't seem to be too bad. Another option could be that each screen area would have info line displayed possibly on top left of the area. So in case of gameview when you hover on tiles it would display the name on top left corner of the gameview, displaying also a background for fonts, or some kind of transparent background possibly, making font easier to read but also not drawing over tiles completely. That solution would be slightly more like "tool tip" type where the text appears on the mouse location.

Or maybe each area could have a dedicated line of text for the information. I kind of like that idea more.
« Last Edit: May 22, 2016, 02:54:38 PM by Krice »

Krice

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Re: Info line idea
« Reply #16 on: May 24, 2016, 03:13:23 PM »
When I tried to divide the info line to three slots for each area I realized it's just too complicated and confusing. Other areas than gameview doesn't even need additional information if you display it with some item. Gameview is different, so I have to think about it more. It's possible that click to look is better after all, and the text should be displayed on message window.

AgingMinotaur

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Re: Info line idea
« Reply #17 on: May 28, 2016, 08:39:19 AM »
This thread is just a big hate!
Fascinating strategy, though, to hijack one's own thread by flaming the responses, and going on to continue writing irrelevant posts that noone will bother to read.

As always,
Minotauros
This matir, as laborintus, Dedalus hous, hath many halkes and hurnes ... wyndynges and wrynkelynges.

Krice

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Re: Info line idea
« Reply #18 on: May 28, 2016, 09:51:04 AM »
Fascinating strategy, though, to hijack one's own thread by flaming the responses, and going on to continue writing irrelevant posts that noone will bother to read.

I'd like to hear what kind of problems you have in your life. Maybe we can help.

AgingMinotaur

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Re: Info line idea
« Reply #19 on: May 28, 2016, 11:19:55 AM »
Aww, Krice, that's really sweet of you. I'll send you private message with my problems and how you can help :-*

As always,
Minotauros
This matir, as laborintus, Dedalus hous, hath many halkes and hurnes ... wyndynges and wrynkelynges.

AgingMinotaur

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Re: Info line idea
« Reply #20 on: May 28, 2016, 11:26:14 AM »
(in all earnesty, though: if you could come over an watch the kids for a few hours, that'd be great.)
This matir, as laborintus, Dedalus hous, hath many halkes and hurnes ... wyndynges and wrynkelynges.

Aleksanderus

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Re: Info line idea
« Reply #21 on: May 28, 2016, 12:37:53 PM »
This fight looks like Donald Trump vs. McMahon

akeley

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Re: Info line idea
« Reply #22 on: May 28, 2016, 06:57:04 PM »
Not sure if this is a right simile. More like Gennady Golovkin vs any contender (ie: no contest).

Seriously though, I can`t fathom why is one person allowed to have a huge contribution to this board being as quiet and unpopulated as it currently is. Having unpopular or controversial opinions is one thing - nothing wrong with it - but being hostile and arrogant without any merit at all is something else entirely.

Krice

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Re: Info line idea
« Reply #23 on: May 29, 2016, 07:02:12 AM »
eriously though, I can`t fathom why is one person allowed to have a huge contribution to this board being as quiet and unpopulated as it currently is.

Don't be such a social justice warrior. It doesn't work here, at least it shouldn't. The reason is that there are about 20 roguelike developers on planet earth and some of them aren't even here writing messages which is a waste of time anyway.

akeley

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Re: Info line idea
« Reply #24 on: May 29, 2016, 08:12:25 AM »
Hehe, I always wonder why some people think that "social justice warrior" is supposed to be an insult. Is there something wrong with social justice? :D

Anyway, this ole chestnut has nothing to do with the situation here, which regards simple behaviour rules on a public forum. The fact that you live in a fantasy bubble, in which you`re a leader of a surviving bunch of true RL devs, is also irrelevant. On most other boards, you`d be slapped with warnings and eventually banned, if these didn`t work.

Here, we have the "obnoxious uncle" forum syndrome - a guy who`s been around forever is allowed to say anything because he`s now like a piece of furniture.

Krice

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Re: Info line idea
« Reply #25 on: May 29, 2016, 11:59:57 AM »
a guy who`s been around forever is allowed to say anything because he`s now like a piece of furniture.

That's your (wrong) opinion. Don't you see that you are the problem. You didn't say anything interesting, you simply attacked me using "social justice" as your shield to hide behind. That's wrong with SJW. It's like vegans, they say everone else is evil, because they don't eat only plants. Great argument, don't you think. It's a nazi argument: jews are evil, because we say so.

AgingMinotaur

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Re: Info line idea
« Reply #26 on: May 29, 2016, 01:53:27 PM »
Krice, you are rambling. First of all, this isn't one guy's opinion. You've gotten many complaints over the years, even ppl quitting the forums after arguing with you. I actually like what you write about rls, but what's with all the random flaming? Second, noone is saying you are evil for some random reason, just that you are sometimes acting like a complete ass.

As always,
Minotauros
This matir, as laborintus, Dedalus hous, hath many halkes and hurnes ... wyndynges and wrynkelynges.

akeley

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Re: Info line idea
« Reply #27 on: May 29, 2016, 04:45:05 PM »
You didn't say anything interesting, you simply attacked me using "social justice" as your shield to hide behind.

I don`t have to say anything "interesting" because this is not some learned argument. I`m not hiding behind any shields either - it`s you who`s jumping on the SJW bandwagon - because I don`t mind admitting "attacking" you (if that`s what pointing out your obnoxious behaviour is). You see, I`m not as nice as some folk here and have no problem whatsoever with telling somebody to go fuck themselves. Especially those who doggedly attack others on a whim and when called out for it don`t even have the balls to admit it, but instead play the victim card. Pathetic.

But yeah, now I`m rambling, though hopefully it`s not as bad as the Nazi Vegans vibe. Truth is, I don`t really care about "Krice" - a two bit troll (sorry, an esteemed RL dev) after all, my issue is more with whomever is supposed to moderate this board, board which I like very much, but which is also fairly dead. And tolerating abusive behaviour, especially in a place so small where it stands out as a sore thumb, is definitely one of the reasons for that.

Krice

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Re: Info line idea
« Reply #28 on: May 30, 2016, 08:05:40 AM »
You've gotten many complaints over the years, even ppl quitting the forums after arguing with you.

Stop being such crybabies. Who even does that, quit forums or social media, because someone said something mean? What kind of person is that, just think about it. Well maybe they should quit internet and fucking grow up first.

Besides I'm being attacked for no reason more than often. I get it, some people can't handle it properly when someone is simply better and actually doing something they wish they could do.
« Last Edit: May 30, 2016, 08:10:23 AM by Krice »

Skullcoder

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Re: Info line idea
« Reply #29 on: May 31, 2016, 03:59:17 PM »
As much as I enjoy BBS politics, I'm far more interested in the fate of this Info Line character.

Info Line seems utterly dead, having been chopped into three pieces then disowned by its parent, but have we really heard the last of the Info Line?  Mightn't further developments demand Info Line's resurrection?  Perhaps the transient Message Box will bring Info Line back from the dead as a slavish companion?

Will keyboards ever measure up to mice in terms of cursing at look targets?  Is the plight of this Info Line caused by Roguelikes themselves straddling the gap between line based and graphical displays?  These and more thrilling questions remain.

With nary an animated GIF to sate suspense or spurn speculation, we wait with baited breath for the next installation of 'Info Line Idea'.