Author Topic: Roguelikes with focus on ranged combat?  (Read 6877 times)

owen

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Roguelikes with focus on ranged combat?
« on: March 30, 2016, 08:44:07 AM »
Hello,

Are there some good roguelikes, preferably with a sci-fi theme, in which you shoot at your enemies rather than clubbing them to death? I've seen X@COM, but I was looking for something where you just control one character, not an entire squad.


lyeeedar

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Re: Roguelikes with focus on ranged combat?
« Reply #1 on: March 30, 2016, 01:09:47 PM »
Excuse my self promotion but thats exactly what my 7drl entry is https://lyeeedar.itch.io/quaestum-facere

Paul Jeffries

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Re: Roguelikes with focus on ranged combat?
« Reply #2 on: March 30, 2016, 11:07:26 PM »
DoomRL seems like the obvious answer.

Tilded

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Re: Roguelikes with focus on ranged combat?
« Reply #3 on: March 31, 2016, 12:39:12 AM »
There's Cogmind by the same guy who made X@COM.

owen

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Re: Roguelikes with focus on ranged combat?
« Reply #4 on: April 05, 2016, 07:32:18 PM »
Thanks for the suggestions.

Legend

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Re: Roguelikes with focus on ranged combat?
« Reply #5 on: April 23, 2016, 03:31:34 AM »
Infra Arcana and Slimy Lich Mummy are two very good roguelikes with a big focus on ranged combat as well. My favorites.

flyingsandwich

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Re: Roguelikes with focus on ranged combat?
« Reply #6 on: August 10, 2020, 06:29:52 AM »
Xenomarine seems to fit the bill, definitely sci-fi focused. I've only played it for a couple of hours so far but there seems to be a good variety of ranged weapons and the ability to specialise in them.

(hope it's not incorrect to bump a thread from 2016...it's still on the first page of the forum. Am I looking at the right forum for traditional roguelikes?)

Kyzrati

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Re: Roguelikes with focus on ranged combat?
« Reply #7 on: August 10, 2020, 08:25:26 AM »
Yup, Xenomarine would fit, as would Jupiter Hell, basically a successor to DoomRL which was mentioned earlier in the thread, but only came out just last year.

Slash

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Re: Roguelikes with focus on ranged combat?
« Reply #8 on: August 10, 2020, 02:01:59 PM »
(hope it's not incorrect to bump a thread from 2016...it's still on the first page of the forum. Am I looking at the right forum for traditional roguelikes?)

Yup, it's ok to necromance threads, we need to revive discussion :)

ekolis

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Re: Roguelikes with focus on ranged combat?
« Reply #9 on: March 21, 2021, 08:32:05 PM »
Do spells count as ranged combat? Because in my latest 7DRL, Found Magic (https://ekolis.itch.io/found-magic), melee attack is a last resort and the bulk of combat is done using spells.
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Turner

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Re: Roguelikes with focus on ranged combat?
« Reply #10 on: May 14, 2022, 04:34:52 PM »
I have the same question, will someone answer us?

TitusGroen

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Re: Roguelikes with focus on ranged combat?
« Reply #11 on: May 14, 2022, 05:32:40 PM »
I have the same question, will someone answer us?

Jupiter Hell. It's almost exclusively ranged combat.

mouser

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Re: Roguelikes with focus on ranged combat?
« Reply #12 on: May 29, 2022, 02:00:51 PM »
Hello,

Are there some good roguelikes, preferably with a sci-fi theme, in which you shoot at your enemies rather than clubbing them to death? I've seen X@COM, but I was looking for something where you just control one character, not an entire squad.

No Sci-fi themes, but in Dungeon Crawl Stone Soup it is viable to play characters speciallized in ranged combat. Just play a Halfling with a sling and there you go.

I know, probablky not what you were looking for.