Author Topic: Numenfall 0.3.8  (Read 12725 times)

Xan

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Numenfall 0.3.8
« on: March 23, 2016, 11:50:45 PM »
Numenfall 0.3.5 is now released!

The focus in this release has been on reworking the early game to be much more interesting (possibly as a result of playing Operation Gatecrasher one too many times).

Some objects don't have graphics right now, so if you play in graphical mode they will appear as ascii characters.

All downloads require .NET framework 4.0 or Mono with support for .NET framework 4.0.

Download 0.3.5 with music
Download 0.3.5 without music

Changelog:

Rework game start
Add new items
Add new spells
Improved font rendering
You now get feedback if you can't gain a talent
Reworked accuracy and defense
Fix bug where magic items were not highlighted when pressing left alt if you weren't standing on any items
Fix UI not updating correctly after character death
Fix RMB action conflicts in some cases
Fix bug that prevented you from using the mouse to select tiles/ascii options
« Last Edit: June 29, 2016, 04:01:23 PM by Xan »

getter77

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Re: Numenfall 0.3.5
« Reply #1 on: March 24, 2016, 03:32:30 AM »
...2016 restoring hopes for the future even if seemingly most other spheres in the present are in a state of flaming shambles.   8)
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Zireael

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Re: Numenfall 0.3.5
« Reply #2 on: March 24, 2016, 11:15:24 AM »
It is possible to click the grayed out classes, upon which the game crashes at the end of character creation. :(

Xan

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Re: Numenfall 0.3.6
« Reply #3 on: April 04, 2016, 01:36:57 PM »
Numenfall 0.3.6 is now released!

Notes for this release: graphical tiles are no longer fully supported.

How to report a crash (on windows): run Event Viewer (should show up if you type “Event Viewer” into the start menu search bar), and navigate to ‘Windows Logs’ -> ‘Application’. Look for an error with the ‘Source’ being “.NET runtime” around the time you ran it. Copy the info from the general tab, and also in the details tab, there should be some EventData listed; just copy that as well and post all that information either in the release thread or a new thread on the forum. If the game crashes on startup, also check 'kernel.log' in the game directory for any additional error information.

All downloads require .NET framework 4.0 or Mono with support for .NET framework 4.0.

Download 0.3.6 with music
Download 0.3.6 without music

Changelog:

Add more content (quests, abilities, areas)
Add resource bar icons
FoV and AoE -> square
Fatigue -> Stamina, for consistency
Fixed some minor UI issues
Fixed a bug in character generation
Fixed a bug in overworld region generation
Fixed a bug that allowed you to take 2 turns in a row after waiting
Fixed a rare bug in text color formatting that could crash the game
Fixed a rare bug that could crash the game when re-entering a map you had just left on the same tick
Fixed a subtle bug that affected turn scheduling in nasty ways
« Last Edit: April 04, 2016, 05:07:41 PM by Xan »

Xan

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Re: Numenfall 0.3.6
« Reply #4 on: April 04, 2016, 07:18:47 PM »
I've uploaded a new zip (same version number) due to a bug that caused the game to crash when entering any of the random event areas.  So if anyone has downloaded the game between the initial release and now, they'll have to do so again to get the fix.

getter77

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Re: Numenfall 0.3.6
« Reply #5 on: April 04, 2016, 09:16:34 PM »
Sensible plan to hold off on the art front until things are about as fleshed out as they'll get by and large.   8)
Brian Emre Jeffears
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getter77

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Re: Numenfall 0.3.7
« Reply #6 on: April 23, 2016, 12:56:28 PM »
Quote
Numenfall 0.3.7 is now released!

How to report a crash (on windows): run Event Viewer (should show up if you type “Event Viewer” into the start menu search bar), and navigate to ‘Windows Logs’ -> ‘Application’. Look for an error with the ‘Source’ being “.NET runtime” around the time you ran it. Copy the info from the general tab, and also in the details tab, there should be some EventData listed; just copy that as well and post all that information either in the release thread or a new thread on the forum.  Also check 'kernel.log' in the game directory for any additional error information.

All downloads require .NET framework 4.0 or Mono with support for .NET framework 4.0.

Download 0.3.7 with music http://exong.net/RL/download.php?music=yes
Download 0.3.7 without music http://exong.net/RL/download.php?music=no

Changelog:

Known issue: the game will sometimes crash on exit; I believe this is due to a recent Monogame update.

Add some in-game lore
Add new content (locations, items, enemies, etc.)
Add gems and metals
Add new base features
Add many herbs
Add new events
Add base upgrades
Improve room templates (allow static templates to be procedurally resized)
Make herbs grow on the overworld area
Rework character generation
Added error reporting system

 8)
Brian Emre Jeffears
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Xan

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Re: Numenfall 0.3.8
« Reply #7 on: June 29, 2016, 04:01:17 PM »
Numenfall 0.3.8 is now released!

Thanks to the Feedback Friday players for all the valuable feedback! This release focuses on addressing many of the issues raised by them, as well as including several bug fixes and content additions.  Of particular note is the new tutorial system, which attempts to explain new game mechanics as you encounter them.  As always, feedback, bug reports, suggestions and any other comments are welcome.

How to report a crash: Check 'kernel.log' in the game directory for any error information.

All downloads require .NET framework 4.0 or Mono with support for .NET framework 4.0.
I have not been able to test this version on Linux.  It will require you to install at least SDL2 as a dependency.

Download 0.3.8 with music
Download 0.3.8 without music

Changelog:

New tutorial mode
Transferring items to or from containers moves the whole stack by default; hold shift to move part of a stack
Items can now be used from within containers
Add Vi keys for movement control
Add specific death messages for bleeding and poison
Add terrain info to look mode
Targeting UI now prints a cancellation message
Improved some areas and added new stuff
Improved loot generation
Improved page scrollbars
Improved keybinding display
Learning spells now requires confirmation
Reduce toxicity generated by a few potions
Arcanist-Alchemy now starts with ingredients for potions
Fixed a couple bugs with collapsable categories in the inventory screen
Fix a crash bug with some items not setting stat modification info correctly (thanks to an uploaded bug report)
Fix a crash bug with certain monster melee attacks (thanks to an uploaded bug report)

Remove Monogame dependency, requires SDL2
« Last Edit: August 06, 2016, 02:59:09 PM by Xan »

getter77

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Re: Numenfall 0.3.8
« Reply #8 on: June 30, 2016, 01:22:31 AM »
Nice assortment across the spectrum---good to get all this stuff settled sooner than later.   8)
Brian Emre Jeffears
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Zireael

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Re: Numenfall 0.3.8
« Reply #9 on: August 06, 2016, 09:43:43 AM »
Xan, the without music link goes to the music version :P

Xan

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Re: Numenfall 0.3.8
« Reply #10 on: August 06, 2016, 03:00:24 PM »
Ah yes, the perennial danger of copy/paste.  Fixed, thanks.