Author Topic: Professional Adventurers' League v0.2.0  (Read 3908 times)

wire_hall_medic

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Professional Adventurers' League v0.2.0
« on: February 16, 2016, 07:18:41 PM »
I should really keep a list of changes, 'cause I don't remember 100% of what I've added.

Two more monsters, difficulty balancing (later monsters are harder, you start finding better loot sooner), a final stage, more stats tracked, killing sprees, bad stuff happens if the audience gets bored, new item abilities, behavior changes for the vampire family of enemies, crash bug fixed, and a lot of little things.

I'm keeping a current link on the RogueBasin page, so I'll just link there.

http://www.roguebasin.com/index.php?title=Professional_Adventurers_League