Author Topic: Flamebreak (now available) $  (Read 7220 times)

getter77

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Flamebreak (now available) $
« on: January 07, 2016, 03:40:27 PM »
http://store.steampowered.com/app/399640/ Win/Mac/Linux $9.99
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Flamebreak is a roguelite action RPG that blends elements of FTL, Isaac, and Dota. Each generated run presents difficult but fair challenges and a unique hero to overcome them. Your hero's race, weapon, and skills will dramatically change the way you approach each enemy and build your character. Master your arsenal and slay a god – or join thousands who fell before in permadeath.

Key Features:
Endless replayability with procedurally generated worlds and thousands of starting hero possibilities that change the way you play
Daily Challenges! Compete with friends and globally for the best run
Unlock 9 races, each with a unique activated ability and stats
20+ fun to learn, difficult to master skills including Dota inspired skills like Hook
50+ enemy types each with different AI and attack patterns
100+ items, including 15 item sets with powerful, game-warping effects
WASD + Mouse controls for viscerally satisfying, fast-paced action gameplay
Explore the world of Flamebreak through hand painted scrolls and beautiful rhyming verse penned by Sam "Poem_for_your_sprog" Garland
Millions of seeded runs!
Multiple player profiles


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Gameplay Adjustments
Reordered god plane unlock order to better reflect perceived difficulty (Necrus/Sepicles/Halarin/Furere/Proctus -> Sepicles/Furere/Halarin/Necrus/Proctus)
Feather of Sepicles now only effects enemies (not the player and allies)
Followers now path correctly even when very close to the player
Players now have the option to retry with the current hero configuration upon death

Visual Adjustments
Shadowform Wrappings now tints squires, turrets, and ethereal projections for visual clarity
Miniboss icons on the overworld map no longer render a hazard triangle underneath
Enemy cast animations no longer erroneously play after movement-dependent skill invocations have been interrupted by root effects
Players now see a brief overview of stats from the current run upon death

Bug Fixes
Various minor bug fixes
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training