Tonight I've finaly released v1.02 of my game.
It contains a few more bugfixes so that the game is now on a playable state.
As little bonus I added a possibility to play the game in classic turnbased mode instead of the semi-realtime mode.
If no more critical bugs are found this should be the last release of version 1 and the next release won't be before I've finished my todo-list for version 2.
But the github repo will be updated when I do any further steps on this road so that everybody can clone the repo to get a nightly build.
I hope that some people will enjoy the game on it's current state. So I will introduce it in other communities too. Keep your eyes open.