This is a heavily extended version of one of the most famous roguelike games of the 80’s named LARN. Your choice is to find a magic elixier for your daughters recovery. Therefore you have to explore a lot of unknown caves, filled with monsters, demons and traps. Good luck! You may need it! Deep down in the Earth, Demonic Temples await you. The countdown will begin as you make your way in search of the only hope your daughter has for recovery.She has fallen gravely sick and the villagers all say that her only chance is an elixir found somewhere in the deepest temples underground.A home to demons and other unknown horrific monsters, these “Demonic Temples” can only be accessed through a dead volcano.You must first navigate through an intricate cave system, developing yourself and your skills as you go.Unknown dangers are sure to already be awaiting you there. Use the resources of your village to help you on your mission.Shop at the stores, visit the school or the bank. They all have something to offer.You will need all of the resources that you can find to successfully explore past the caves and reach the medicine down below.The Demonic Temples will have no mercy, so prepare yourself on the way.99 Levels of difficultyAnd there is new stuff to find on every difficulty.Randomized CavesEach time you play will be different.Prebuilt CavesMore than 100 prebuilt caves.Global leaderboardsCompete against everyone else playing this game or compete with your friends.
This update mainly adresses game functionality on linux. - added fullscreen option on linux - fixed an issue with dual screen setups on linux - fixed numpad enter key not working on linux - added a score multiplier because the game got a lot harder after the last patch - added coloring in the character sheet when stats are changing (stat turns red for a negative change and green for a positive one) - added a few missing german translations - fixed a bug where your strength won't be updated after a giant ant or centipede stung you - fixed a bug where a broken ladder on a hole in the ceiling would cause the player to fall into a pit - fixed a few issues with altars in the temple After the last update we stumbled upon a few really huge balancing problems so we decided to solve those first before we start working on a new updated version. This patch basically is a really big balancing patch. -Completely reworked damage calculation in both directions -Changed the different ways the game gets harder every difficulty -Changed the strength of all weapons -Changed the font size and placement in the character sheet so there's no need to grab your mouse to scroll -A few bug fixes-Added linux and mac support -Tax office is closed sometimes to make box identifying a bit harder -College of larn has new courses and shows a text output with changed stats while visiting a course -Altars in the temple now hold more valuable rewards than normal ones but also demand way more gold in return -Big changes to balancing on higher difficulties Fullscreen mode is currently not working correctly on linux so to prevent data loss it's disabled for now. We are working to fix this as soon as possible.
With the tooltip update the UI and the controls of XLarn get a rework. The tooltips make XLarn more accessible for newer players. For more expierienced adventurers: all aspects of XLarn can now be accessed with a keyboard without the need to grab your mouse in the middle of the game.New Quickcast WindowThe new quickcast window on the bottom left of the game window allows players to assign known spells to F1-F8 and Shift + F1-F8 by pressing and holding.Rebind WindowWhen you hold one of the F keys the rebind window will open and show all bindable spells.Reworked Spell WindowThe normal spell window now lists all spells as icons sorted by spell effect. Known spells are colored unknown spells are greyed out.TooltipsTooltips everywhere.Other Changes-Launcher window reworked for keyboard friendly controls-New exit menu with old save function-Exit button now in the top right corner-Adjusted font size in Character sheet so no more scrolling is needed-Fixed a bug with fire animation-A few other bugfixesA short explanation of the UI changes.[swinfjord-games.com]Unfortunately we had to delay native steam controller support but we are aiming to get a public beta out in the next few weeks.