Thanks!
I've just released a post-challenge update:
Hellion v1.0.1This keeps the same basic content as before but improves the level generation, adds formations and generally tunes everything a bit more than I was able to do during the challenge itself.
Full changelog:
- Amount of fuel per Elyrium pickup increased slightly
- Recycling items now gives you fuel as well as credits
- Enemy and item generation tweaked to smooth out 'clumps'
- Enemies can now appear flying in various formations
- Amount of energy required for active weapons now shown on energy bar
- Field of view adjusted - should now be easier to tell which 'lane' an object is in
- Enemy spawn rates in each zone adjusted
- Out-of-zone enemy types now slightly more common
- Bugfix: Enemies no longer hurt by collision with pickups
- Bugfix: Items you cannot carry are now automatically trashed for cash and fuel when collected
Also; Hellion got a place in
PC Gamer's Top Free Games Of The Week, which I'm pretty pleased with!