Void Sanctum is a collaborative effort between previous 7DRL participant Pål Trefall (Rogue Station, Han Yolo) and YouTube Let's Player/reviewer Alan Charlesworth (The Indie Ocean).
The idea is to change the way you interact with the challenges and opponents you'll face - to make it more interesting than just 'bump to attack'. We also want to bring in some influences (not saying what just yet!) from other niche genres of games which we think can make a roguelike a more involving/engaging experience than just steering a symbol around some rooms.
Startup post on 7DRL.orgWe're beginning 9th March as day 1 due to life commitments. The game is being developed in Unity 5.
Edit: Void Sanctum is done. It's been a long and short journey, in different ways.
Download link:
http://ptrefall.itch.io/void-sanctum