This is my first 7DRL (and my first post here on this forum)!
My main goal with "Heartless" is to better understand libtcod, since I am using it in another project. For this challenge, I am going for the classic "retrieve an item to win" style.
Heartless
You play as an animated corpse. After spending time as a lackey for the local Necromancer, you expressed desire to be among the living once more. The necromancer told you that if you could find your heart, you would be able to return to the land of the living! The thing is, your heart is located in a tomb below the necromancer's tower, and the necromancer doesn't really want to let you go.
There will be creatures that will impede your progress, items to aid you in your quest, and some sort of leveling system. I am going to be writing this in Python+libtcodpy and will be regularly checking to assure it works in Windows as well as Linux (and Mac, if I can convince a friend to test).