Day 6 and Day 7Been coding like mad, but I'm afraid I have to declare a failure. I bit off a little more than I should have with this project, but I got a decent amount done, and plan to continue it on into a fully fledged game. Manages to get the UI 95% done, and all the monster and combat are in. Items have to be places on the back burner while I figure out LOS, which has blocked my progress nearly all day. That and monster AI. A good bit tougher than I anticipated...
But anyway, tipping my hats to those who have manages to peel out a fully fledged game in a week, you have talent I can only dream of. And another hat off to those who posted encouragement, I really appreciate it.
Going to keep posting updates here, or elsewhere if the thread needs moved, not sure. Also, is it wrong to start an article on Roguebasin to document progress, or should that wait until I have a finished product?
Well, it's been fun everyone. Here's a screenshot for you!
The guy in the white shirt is me. Around me are a Computer Worm, a Rootkit, and an Obligatory Octopus(Because every game is better with octopi!) Across the trees is a Glitch Witch, and in the corner is a Syntax Error trying to sneak in.
I'm officially calling this version 0.5. Keep on the lookout for more. Once again, thank you for the support everyone!