Author Topic: Nethack 4 (now at v4.3-beta1)  (Read 19073 times)

getter77

  • Protector of the Temple
  • Global Moderator
  • Rogueliker
  • *****
  • Posts: 4957
  • Karma: +4/-1
    • View Profile
Nethack 4 (now at v4.3-beta1)
« on: June 01, 2014, 12:13:15 AM »
http://nethack4.org/   Win, Source, Linux-doings/etc
Quote
NetHack 4 4.3-beta1 is the second release of NetHack 4, and the first to be documented on this website. If you don't know what NetHack or NetHack 4 is, see our FAQ. Like previous versions of NetHack 4, the focus is on keeping the gameplay much the same while improving the interface and code quality.

We haven't finished testing this release yet, and some relatively major bugs are suspected or known. This release is to provide an early view of what 4.3 will eventually be like, when it has been properly tested.

Major improvements over 4.2 include:

    -Support for Windows and tiles play (also console play on Mac OS X; we are planning Mac tiles support when we get the opportunity to work on it on an actual Mac);

    -numerous improvements to the game internals, including a rewritten save system that can handle watching and replaying games, and can even save in the middle of a turn;

    -new players can size the window very high to get context-sensitive advice about the game commands, and to examine map squares with the mouse, meaning that NetHack is a little less difficult to learn;

    -and, of course, lots and lots of bugfixes, many of which were intentional, and many of which were side effects of the internals changes.


Rather loaded up from the looks of it, and the new screens on the release page look pretty crisp and impressive.   8)   Especially the dawnhack stuff.
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training

Avagart

  • 7DRL Reviewer
  • Rogueliker
  • *
  • Posts: 567
  • Karma: +0/-0
    • View Profile
Re: Nethack 4 (now at v4.3-beta1)
« Reply #1 on: June 01, 2014, 12:47:07 AM »
Man, it's great news! I never thought that 'vanilla' NH will be developed! Just a pity that it is not version on Windows 86x.

RylandAlmanza

  • Newcomer
  • Posts: 17
  • Karma: +0/-0
    • View Profile
    • Email
Re: Nethack 4 (now at v4.3-beta1)
« Reply #2 on: June 01, 2014, 01:26:11 AM »
Woah! This update only took a little over 10 years!

getter77

  • Protector of the Temple
  • Global Moderator
  • Rogueliker
  • *****
  • Posts: 4957
  • Karma: +4/-1
    • View Profile
Re: Nethack 4 (now at v4.3-beta1)
« Reply #3 on: June 01, 2014, 01:27:42 AM »
It seems like a non-64 bit Win version is coming at some point, just not quite yet from the little blurb on the Release page next to the binary download---perhaps soon!  I reckon they were crunching a bit for time as tonight is the start of the whole Junethack-thing...
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training

Zireael

  • Rogueliker
  • ***
  • Posts: 604
  • Karma: +0/-0
    • View Profile
Re: Nethack 4 (now at v4.3-beta1)
« Reply #4 on: June 01, 2014, 08:44:40 AM »
Am I dreaming, man?!

miki151

  • Rogueliker
  • ***
  • Posts: 264
  • Karma: +0/-0
    • View Profile
Re: Nethack 4 (now at v4.3-beta1)
« Reply #5 on: June 01, 2014, 09:47:39 AM »
This is not the vanilla Nethack, and is developed by a different team.
KeeperRL, Dungeon Keeper in roguelike style:
http://keeperrl.com

Avagart

  • 7DRL Reviewer
  • Rogueliker
  • *
  • Posts: 567
  • Karma: +0/-0
    • View Profile
Re: Nethack 4 (now at v4.3-beta1)
« Reply #6 on: June 01, 2014, 12:03:44 PM »
Yes, I noticed it later. Even so, the project seems to be interesting and worth tracking.

Krice

  • (Banned)
  • Rogueliker
  • ***
  • Posts: 2316
  • Karma: +0/-2
    • View Profile
    • Email
Re: Nethack 4 (now at v4.3-beta1)
« Reply #7 on: June 30, 2014, 06:09:51 AM »
Only 64-bit Windows binary? They really don't want people to play this.

Krice

  • (Banned)
  • Rogueliker
  • ***
  • Posts: 2316
  • Karma: +0/-2
    • View Profile
    • Email
Re: Nethack 4 (now at v4.3-beta1)
« Reply #8 on: July 04, 2014, 03:06:23 PM »
I've played this for a while. One thing I'm really wondering is why kick command is ctrl+D (there seems to be vi movement stupidity keys by default)?

Bear

  • Rogueliker
  • ***
  • Posts: 308
  • Karma: +0/-0
    • View Profile
Re: Nethack 4 (now at v4.3-beta1)
« Reply #9 on: July 04, 2014, 03:45:19 PM »
They're addressing nethack players.  Thus, they're following nethack's example with vi-keys movement because that's what their intended audience already knows and wants.  If they abandoned that there'd be no sense of continuity.

Avagart

  • 7DRL Reviewer
  • Rogueliker
  • *
  • Posts: 567
  • Karma: +0/-0
    • View Profile
Re: Nethack 4 (now at v4.3-beta1)
« Reply #10 on: July 04, 2014, 06:48:20 PM »
still waiting for the 32-bit Windows binary.

Legend

  • Rogueliker
  • ***
  • Posts: 657
  • Karma: +0/-0
    • View Profile
    • Email
Re: Nethack 4 (now at v4.3-beta1)
« Reply #11 on: July 05, 2014, 06:24:42 AM »
still waiting for the 32-bit Windows binary.

Ditto.

Krice

  • (Banned)
  • Rogueliker
  • ***
  • Posts: 2316
  • Karma: +0/-2
    • View Profile
    • Email
Re: Nethack 4 (now at v4.3-beta1)
« Reply #12 on: July 05, 2014, 09:48:39 AM »
They're addressing nethack players.  Thus, they're following nethack's example with vi-keys

Nethack (latest version) doesn't have vi keys by default. Also, I find it odd that NH4 is supposed to be a modern version of Nethack, but it still has vi shits. I guess it's preferred by the developers.

youtoo

  • Newcomer
  • Posts: 10
  • Karma: +0/-0
    • View Profile
Re: Nethack 4 (now at v4.3-beta1)
« Reply #13 on: July 05, 2014, 03:28:21 PM »
anyone know how this is different then unnethack?

Krice

  • (Banned)
  • Rogueliker
  • ***
  • Posts: 2316
  • Karma: +0/-2
    • View Profile
    • Email
Re: Nethack 4 (now at v4.3-beta1)
« Reply #14 on: July 07, 2014, 09:07:29 AM »
anyone know how this is different then unnethack?

FAQ knows:
http://nethack4.org/faq.html

It looks like NH4 is more about UI improvements and balancing. Easiest way to find out is play both games.