Poll

Preferred lighting model  https://dl.dropboxusercontent.com/u/49629397/char_properlighting_comparison2.png

Out-of-sight fades out, Grid also fades
7 (50%)
Out-of-sight fades out, Grid does not fade
3 (21.4%)
Out-of-sight goes to black, Grid does not fade
4 (28.6%)
None of the above
0 (0%)

Total Members Voted: 14

Author Topic: Char - ASCII 3D roguelike  (Read 19112 times)

Untrustedlife

  • Rogueliker
  • ***
  • Posts: 162
  • Karma: +0/-0
    • View Profile
    • My Blog
    • Email
Re: Char - ASCII 3D roguelike
« Reply #15 on: January 03, 2015, 10:36:34 PM »
Neat, I like the style!

getter77

  • Protector of the Temple
  • Global Moderator
  • Rogueliker
  • *****
  • Posts: 4958
  • Karma: +4/-1
    • View Profile
Re: Char - ASCII 3D roguelike
« Reply #16 on: January 04, 2015, 02:34:51 AM »
Congrats on getting Greenlit to boot.   8)
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training

The_Phantasm

  • Newcomer
  • Posts: 9
  • Karma: +0/-0
    • View Profile
    • Email
Re: Char - ASCII 3D roguelike
« Reply #17 on: January 06, 2015, 10:35:05 PM »
Thanks!  I'm really excited about it.  I've been doing a lot of work without publishing much lately - probably a mistake - but I'm doing bugfixing/implementation of the remaining missing features as well as coming up with a plan to try for the best launch possible on Steam.

Nekoninja

  • Newcomer
  • Posts: 34
  • Karma: +0/-0
    • View Profile
Re: Char - ASCII 3D roguelike
« Reply #18 on: April 04, 2016, 06:23:27 AM »
Wondering what language it was created with? It looks so awesome. Look like you got something that no one thought of it.
Bow to me, your evil programmer or I will destroy the internet with my 'delete' button!