Author Topic: Untrusted, a JavaScript adventure game you play by modifying its source  (Read 11480 times)

koiwai

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A JavaScript adventure game you play by modifying its source
http://alex.nisnevich.com/untrusted/
mirror: http://alexnisnevich.github.io/untrusted/

Apparently, it's using rot.js for generating levels.

Eben

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Just saw this on my facebook feed, it looks crazy/awesome

ondras

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Wow, a really great job! It took me some time to figure out what the game is actually about, but the resulting meta-coding experience is awesome.

reaver

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Very restrictive implementation, played till level 2, most of the code is read-only.

Totally non-roguelike, but I fondly remember Colobot as an amazing coding game.
« Last Edit: April 08, 2014, 08:01:51 AM by reaver »

Z

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I tried the first link, got an error, and I was not sure whether it was an error or a part of the game. (It was an error, the second link worked.)

But the game is very nice!

ondras

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Finished the game today. It is clever, original, playable and absolutely awesome.

Game levels are polished and balanced; there is just the right number of them. Soundtrack varies, but the credits music kick some serious electronic ass.

Ctrl+Q closes my browser's window, so that key binding is a bit unfortunate. No other mishaps encountered.

Zireael

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*giggles*
I beat the first level by adding a second exit instead of making a gap.

Hi

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Woops, I didn't see this thread here.

nawaz

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Re: Untrusted, a JavaScript adventure game you play by modifying its source
« Reply #8 on: November 10, 2014, 07:12:14 AM »
I was inspired by Krice's post to post about the cave generation algorithm I've been using recently. Rather than hijack his thread, I thought I'd post a new thread.

This is a pretty simple algorithm. I'm sure several of you already use it, but I thought I'd post it here anyway. It's not great, but it's pretty simple and can create some pretty good results.




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