Author Topic: DawnLike - 16x16 Roguelike Tileset  (Read 41652 times)

DragonDePlatino

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DawnLike - 16x16 Roguelike Tileset
« on: February 07, 2014, 09:49:51 PM »



Dawnlike all started in the fall of 2013 as an idea. A crazy, ambitious idea called DawnHack. I had recently played NetHack, but was let down with the graphics. It was then that I decided I would make a tileset worthy of this incredible game! And so I began. I drew a giant ant. Then a bee, and then a soldier ant. I worked at a furious pace, churning out tiles at superhuman speeds. And lo and behold...after the first week I had blazed my way through the first 120 tiles, a total 11% of the 1057 tiles of NetHack. But little did I know, I had just taken my first brave bites out of the great whale I would one day consume.

And finally, after 3 months of on-and-off work, I ate that whale. Tail and all. Several devs including ais523 (NetHack4) and Patric Mueller (UnNetHack) found the tileset and contacted me for some expansions. I helped them out, and the Android versions of NetHack4 and UnNetHack now include DawnHack.

But I still wasn't satisfied. I lurked the web and discovered famous tilesets like Oryx's Ultimate Roguelike, Cardinal Quest, and Dungeon Crawl Stone Soup. I discovered that in the rogue-like community, there exists a high demand for high-quality, open source tilesets. Something to make rogue-likes more accessible...something to add a little pizazz...something to help newcomers discover they love rogue-likes! And so I bring you a colossal expansion of DawnHack. My time, my sweat, my magnus opus...Dawnlike.











  • 400+ Unique characters sprites including demons, humanoids, animals, elementals, etc.
  • 800+ Item sprites including books, potions, scrolls, currency, etc.
  • Basic 2-frame animation for all characters.
  • 6 Playable races with 8-16 classes each.
  • Simple menus and GUI.
  • 48 robust wall/floor tilesets.
  • Dozens of furniture, effects, traps and doors.
  • Almost-complete overworld tileset.
  • Two hand-made, monospaced 6x6 and 8x8 truetype fonts.
  • Examples of maps.
  • And much, much more to come...


Dawnlike is registered under a CC-BY-SA 3.0 license, meaning that you are free to redistribute or edit any part of this tileset as long as you do not take the credit for it. I cannot stop you from using this tileset commercially, so feel free to sell any games using Dawnlike.

If you use this tileset you must accredit DawnBringer. That mad color-bending genius came up with the palette this entire pack lives on. Without his palette, I would probably never would have even finished DawnHack. As for crediting me, I have a unique request. Inside "Reptiles.png" you will find a Platino sprite. If you use Dawnlike, you MUST use this sprite and hide him very well!

And if you do use this tileset commercially, please consider sending a donation via PayPal to DragonDePlatino@gmail.com. I am a freelance pixel artist, so time spent on this project is money lost. Donations will greatly help solve this.
« Last Edit: February 16, 2014, 11:54:42 PM by DragonDePlatino »

chooseusername

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Re: DawnLike - 16x16 Roguelike Tileset
« Reply #1 on: February 07, 2014, 11:13:40 PM »



Dawnlike all started in the fall of 2013 as an idea. A crazy, ambitious idea called DawnHack. I had recently played NetHack, but was let down with the graphics. It was then that I decided I would make a tileset worthy of this incredible game! And so I began. I drew a giant ant. Then a bee, and then a soldier ant. I worked at a furious pace, churning out tiles at superhuman speeds. And lo and behold...after the first week I had blazed my way through the first 120 tiles, a total 11% of the 1057 tiles of NetHack. But little did I know, I had just taken my first brave bites out of the great whale I would one day consume.

And finally, after 3 months of on-and-off work, I ate that whale. Tail and all. Several devs including ais523 (NetHack4) and Patric Mueller (UnNetHack) found the tileset and contacted me for some expansions. I helped them out, and the Android versions of NetHack4 and UnNetHack now include DawnHack.

But I still wasn't satisfied. I lurked the web and discovered famous tilesets like Oryx's Ultimate Roguelike, Cardinal Quest, and Dungeon Crawl Stone Soup. I discovered that in the rogue-like community, there exists a high demand for high-quality, open source tilesets. Something to make rogue-likes more accessible...something to add a little pizazz...something to help newcomers discover they love rogue-likes! And so I bring you a colossal expansion of DawnHack. My time, my sweat, my magnus opus...Dawnlike.











  • 400+ Unique characters sprites including demons, humanoids, animals, elementals, etc.
  • 800+ Item sprites including books, potions, scrolls, currency, etc.
  • Basic 2-frame animation for all characters.
  • 6 Playable races with 8-16 classes each.
  • Simple menus and GUI.
  • 48 robust wall/floor tilesets.
  • Dozens of furniture, effects, traps and doors.
  • Almost-complete overworld tileset.
  • Two hand-made, monospaced 6x6 and 8x8 truetype fonts.
  • Examples of maps.
  • And much, much more to come...


Dawnlike is registered under a CC-BY-SA 3.0 license, meaning that you are free to redistribute or edit any part of this tileset as long as you do not take the credit for it. I cannot stop you from using this tileset commercially, so feel free to sell any games using Dawnlike.

If you use this tileset you must accredit DawnBringer. That mad color-bending genius came up with the palette this entire pack lives on. Without his palette, I would probably never would have even finished DawnHack. As for crediting me, I have a unique request. Inside "Reptiles.png" you will find a Platino sprite. If you use Dawnlike, you MUST use this sprite and hide him very well!

And if you do use this tileset commercially, please consider sending a donation via PayPal to DragonDePlatino@gmail.com. I am a freelance pixel artist, so time spent on this project is money lost. Donations will greatly help solve this.
Doesn't the license mean that anyone who uses these graphics has to license under the same license (CC-BY-SA because of the SA)?

DragonDePlatino

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Re: DawnLike - 16x16 Roguelike Tileset
« Reply #2 on: February 07, 2014, 11:20:21 PM »
Doesn't the license mean that anyone who uses these graphics has to license under the same license (CC-BY-SA because of the SA)?

Yup! You can make and sell games (i.e. Self-hosted, Steam, Google Play) using DawnLike with no royalties, but you cannot upload the tileset to a website and sell it. But that wouldn't be a problem, because you can already get it for free. :D

AgingMinotaur

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Re: DawnLike - 16x16 Roguelike Tileset
« Reply #3 on: February 08, 2014, 12:08:04 AM »
Looks nice. Congrats on the obviously gargantuan piece of work.

As always,
Minotauros
This matir, as laborintus, Dedalus hous, hath many halkes and hurnes ... wyndynges and wrynkelynges.

getter77

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Re: DawnLike - 16x16 Roguelike Tileset
« Reply #4 on: February 08, 2014, 01:17:18 AM »
Definitely some elaborate work here---I hope it has a bright future ahead indeed!
Brian Emre Jeffears
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Vanguard

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Re: DawnLike - 16x16 Roguelike Tileset
« Reply #5 on: February 08, 2014, 01:38:25 AM »
Looks great!  The two frame animations are a great fit for roguelikes.

guest509

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Re: DawnLike - 16x16 Roguelike Tileset
« Reply #6 on: February 08, 2014, 03:37:59 AM »
I love it. This is what crawl should look like.

DragonDePlatino

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Re: DawnLike - 16x16 Roguelike Tileset
« Reply #7 on: February 08, 2014, 04:01:21 AM »
I love it. This is what crawl should look like.
Hmmmm and there's nothing stopping your from doing so! You could easily mod a lot of roguelikes to use this tileset. I'm actually working on enough tiles for DawnFortress right now!

Pickledtezcat

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Re: DawnLike - 16x16 Roguelike Tileset
« Reply #8 on: February 08, 2014, 01:34:18 PM »
Wow, it looks great. Congratulations on such a huge achievement.
A blog about my 3d Roguelike: http://pickleddevblog.blogspot.kr/

Aukustus

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Re: DawnLike - 16x16 Roguelike Tileset
« Reply #9 on: February 08, 2014, 05:23:55 PM »
That's one extremely nice tileset.

chooseusername

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Re: DawnLike - 16x16 Roguelike Tileset
« Reply #10 on: February 08, 2014, 08:41:31 PM »
Doesn't the license mean that anyone who uses these graphics has to license under the same license (CC-BY-SA because of the SA)?

Yup! You can make and sell games (i.e. Self-hosted, Steam, Google Play) using DawnLike with no royalties, but you cannot upload the tileset to a website and sell it. But that wouldn't be a problem, because you can already get it for free. :D
No, you've chosen the wrong license if this is how you want it to be.

Under this license, as long as they give attribution and keep it licensed under this license, they can sell your tileset - as is.  And similarly, anyone who builds a game and uses your tileset has to license their game under this license, which means that even if they are selling it, other people can freely sell it also and make modified versions and sell them, as long as they give attribution and license the game under this license.

This is a viral license, like the GPL.  And it promotes and legitimises an open sharing, and freedom to do what you want, as long as you attribute and share as the license requires.

Someone feel free to tell me I am wrong.

getter77

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Re: DawnLike - 16x16 Roguelike Tileset
« Reply #11 on: February 09, 2014, 02:24:32 AM »
Hmm:

https://creativecommons.org/licenses/by-sa/3.0/us/

I can never really parse these sorts of license constructs no matter how I try once it gets any more complicated than Public Domain outright or something like zlib.   ???

I know this is a common one in terms of art in the open source side of things, but that doesn't really help either as there's the whole "viral" and otherwise angle to reckon out.
Brian Emre Jeffears
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pat

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Re: DawnLike - 16x16 Roguelike Tileset
« Reply #12 on: February 09, 2014, 02:29:30 AM »
Under this license, as long as they give attribution and keep it licensed under this license, they can sell your tileset - as is.  And similarly, anyone who builds a game and uses your tileset has to license their game under this license, which means that even if they are selling it, other people can freely sell it also and make modified versions and sell them, as long as they give attribution and license the game under this license.

This is a viral license, like the GPL.  And it promotes and legitimises an open sharing, and freedom to do what you want, as long as you attribute and share as the license requires.

Someone feel free to tell me I am wrong.
yeah I think you're right, it can be re-distributed commercially without any change under this licence. If the target is games which are likely to already be open source and/or free, it's probably not a huge problem

Quendus

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Re: DawnLike - 16x16 Roguelike Tileset
« Reply #13 on: February 09, 2014, 03:12:50 AM »
CC-SA and related licenses are "viral", but art is separate from code. Any alterations to the tileset would have to be CC-SA, but the code can be under any license - public domain/CC-0, MIT, GPL, all rights reserved/closed, whatever. If you need to make large additions for your own game, you can put them in separate files and license them however you want.

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Re: DawnLike - 16x16 Roguelike Tileset
« Reply #14 on: February 09, 2014, 04:27:37 AM »
In real life I'm an attorney. I deal with copyright questions frequently, with some patent and trademark.

It's confusing.