Author Topic: My current top five roguelikes  (Read 25577 times)

guest509

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My current top five roguelikes
« on: August 22, 2013, 01:30:31 AM »
I love me some roguelikes, after my 7DRL burnout and venture into Terraria I am back playing some roguelikes again.

These have been my top 5 for some time, they are in no particular order.

1. Brogue
2. Random Realms (just got a new release!)
3. Infra Arcana (Another recent release)
4. Aliens
5. Demon Hunt (the design is just so tight)

Honorable Mention: Early Rogue/Hack releases.

What's in your top 5?

Amnekian

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Re: My current top five roguelikes
« Reply #1 on: August 22, 2013, 01:41:28 PM »
I'm boring, so:

1- DCSS
2- DoomRL
3- Nethack
4- Mystery Dungeon: Shiren the Wanderer
5- ADOM

guest509

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Re: My current top five roguelikes
« Reply #2 on: August 22, 2013, 06:33:39 PM »
Ah, the classics. I dig it. These monster huge games are great. I've tried to get Shiren going on my SNES Emulator a billion times, but to no success.

Doom is good, but I like the stripped down and scary version (AliensRL).

When the new updated ADOM comes out I'll definitely be getting it.

I like DCSS as well, I've played it tile a bunch of times. Never got too far. I started with an early Hack version, where you could choose class but not race. Nethack just overwhelms me. I like a quick fix from my video games anymore.

Zireael

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Re: My current top five roguelikes
« Reply #3 on: August 22, 2013, 07:37:25 PM »
1. NPPAngband
2. Incursion
3. Sil
4. Random Realms
5. dunno

guest509

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Re: My current top five roguelikes
« Reply #4 on: August 23, 2013, 01:38:00 AM »
Another Random Realms vote. Nice!

I have to admit to never having played NPPAngband or Incursion.  :-\

Jennimason

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Re: My current top five roguelikes
« Reply #5 on: August 23, 2013, 02:14:25 AM »
In no particular order:
Rogue
Brogue
Nlarn
Nethack
Frozen Depths
I do Let's Plays of Roguelikes at https://www.youtube.com/user/RoguesWonderland :D Come watch!

Vanguard

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Re: My current top five roguelikes
« Reply #6 on: August 23, 2013, 05:39:50 AM »
Hey Jo, I tried Infra Arcana since it was in your list because you seem like a dude who knows what's up.  And you're totally right, it owns.

Anyway, my favorites are:

Ragnarok
Mage Guild
Brogue
PrincessRL

I dunno what I'd put as my fifth.

guest509

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Re: My current top five roguelikes
« Reply #7 on: August 23, 2013, 06:10:05 AM »
Man I've never played Ragnarok either!

Infra Arcana, along with Brogue, are 2 games I not only enjoy because of the design but also just how well they come together. Polished and balanced. Random Realms, Aliens and Demon hunt have great mechanics I really enjoy but they maybe don't come together quite like Brogue and Infra.

Krice

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Re: My current top five roguelikes
« Reply #8 on: August 23, 2013, 09:02:41 AM »
1. Unnethack
2. Forays into Norrendrin

Holsety

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Re: My current top five roguelikes
« Reply #9 on: August 23, 2013, 11:44:14 AM »
In no particular order;

-Forays into Norrendrin
-The Slimy Lichmummy
-Infra Arcana
-Sword in Hand
-PrincessRL

Been really focused on compact games lately :/  (Shout out to Rogue!)
Might have to give Demon Hunt a try with all the gushing that's been going on...
« Last Edit: August 23, 2013, 11:48:53 AM by Holsety »
Quote from: AgingMinotaur
… and it won't stop until we get to the first, unknown ignorance. And after that – well, who knows?

guest509

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Re: My current top five roguelikes
« Reply #10 on: August 23, 2013, 07:20:08 PM »
Holesty I'd say by looking at your choices that Demon would be up your alley.

I've never played Norrendrin...

dscreamer

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Re: My current top five roguelikes
« Reply #11 on: August 23, 2013, 08:28:05 PM »
This thread is making me realize I need to try all these games (or retry, in the case of Infra Arcana, Sil, DCSS, and AliensRL).

My current list is Brogue, DoomRL, ADOM, ToME 2 (specifically 2.3.5), and Alphaman (a classic!), in no particular order.
(also, I've gotta finish this next big update of Forays. Soon!)

guest509

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Re: My current top five roguelikes
« Reply #12 on: August 24, 2013, 06:19:10 AM »
You are the Norrendrin dev?

Yes...quit playing and start coding. I've not played but I keep hearing about it. I'm not the end all and be all of RL news, but amongst future 'major' candidates you and SIL are being talked about.

I really should try Alphaman. I realize there are just so many great games out there.

Infra Arcana I recommend to anyone. Newbs, Coffee Breakers and Epics alike. AliensRL takes a bit of love for the source material, a certain association of fear and adrenaline for the sounds. Watch Aliens, then play the game. I've seen Aliens dozens of times. In fact I'm putting it on right now and going to play the game. Demon is great for the underlying stat design. It's very tight and very balsy.

Brogue I rec because it's the best game going right now, very mature. It's almost progressed in complexity beyond what i like. It should be included in any 'classic' or 'major roguelike' discussion.

Then there's my flawed friend Random Realms. The design decisions in this game are a must see for any developer.

Vanguard

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Re: My current top five roguelikes
« Reply #13 on: August 24, 2013, 08:31:09 AM »
Man I've never played Ragnarok either!

Ragnarok is kind of like Morrowind where it's massively unbalanced, and the game is largely about seizing control of the imbalance and forcing it to work in your favor.  If you like that kind of thing you will like Ragnarok.

dscreamer

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Re: My current top five roguelikes
« Reply #14 on: August 24, 2013, 04:42:11 PM »
You are the Norrendrin dev?

Yes...quit playing and start coding. I've not played but I keep hearing about it. I'm not the end all and be all of RL news, but amongst future 'major' candidates you and SIL are being talked about.

I really should try Alphaman. I realize there are just so many great games out there.

I'll get right back to coding in a minute, but first I'll talk about Alphaman. You probably need dosbox to run it, but it's worth the trouble. I realized (years after I first played it) that it does a lot of things right: Berries are like potions (some can be thrown), with the added feature of berry aging - they gradually change color from red to purple, with the effect getting stronger toward purple. Red stat berries permanently reduce your capabilities, while purple ones are permanent boosts, but a purple acidic berry can do quite a lot of damage if you eat it. It makes the berry ID game pretty interesting.

Then, you have the tech devices. Since the setting is post-apocalyptic, that gun-shaped device might be a laser blaster, or a hair dryer. You can generally try repeatedly to figure these out, with a chance of the item being activated, and a smaller chance of it breaking.

Each character starts with a physical and a mental mutation, and they're fun to play around with. I'll admit to start-scumming quite a few times in this game. (I've just realized that a lot of this information is on the RB page: http://roguebasin.roguelikedevelopment.org/index.php?title=Alphaman . There's also a wiki, incomplete but still useful: http://alphaman.wikia.com/wiki/Alphaman_Wiki )

The UI was ahead of its time, I think. Inventory, character info, world map, known items, etc., each get their own screen accessed with F1 through ~F5. Overall it's pretty sensible.

And then there's the humor: tech devices like lava lamps and answering machines (in addition to phasers and chainsaws), and mutant enemies like prairie chickens and gazelles that fire lasers. The first part of your mission has you find Elvis while fighting off Elvis impersonators.

It has multiple difficulty levels. Normal mode is quite difficult(I've never beaten it legitimately), so I think I'd recommend starting lower. Good luck. I'll get back to coding now.
« Last Edit: August 24, 2013, 04:44:47 PM by dscreamer »