Mostly redoing a lot of the enemy code, to make it a bit easier to create enemies. I also had a code error that created a new trap. I had a mistake where an enemy stood in place until you got next to them, then they attacked. I played like this for a few rounds and decided to keep it. So "Statues" are going to be another trap added to the game.
I am going to be redoing the level creation the rest of this week, then hopefully I can get some people beta testing and trying out the difficulty curve I have coded in. then I can start adding polish. Also game works really well on my iPad. The controls are really good, and the sprites don't look as large and abstract as they did with the first version I made with the tiny levels.