I'm obsessing with the idea of making a sort of inverted roguelike during the 7DRL, in more detail, i'd like to make a game were you try to
maintain the balance of a dungeon(mazing, placing monsters/loot) so that visiting heroes will give it a good rating.
However, i'm not sure if people would pass this as roguelike, the gameplay is nothing like a roguelike, but on the other hand all the elements are there. :/
What do you think?