| Will, tier 1 | Will tier 4 | Will tier 6 | Sta tier 6 |
Red dragon | Firebolt, Short cooldown, Shoots an arrow of flame at the target. Range: (age), damage: (will*15) effective against tough enemies. | Flamestrike, medium cooldown, A column of fire strikes the target location and does splash damage. Range: (age), radius: (will/5), damage: (will*20), splash: damage / (1+distance from origin). Effective against tough enemies. | Blast wave, Long cooldown, Damages enemies around you. Radius: (will/3), damage: (will*20). Effective against tough enemies. | Inferno, Long cooldown, damages each enemy in sight. Damage: (sta*20). Effective against agile enemies. |
Green dragon | Blightbolt, Short cooldown, Shoots a bolt of poison at the target. Range: (age), damage: (will*20). Effective against all enemies. | Stinking cloud, medium cooldown, Summons a poisonous cloud that damages enemies within each turn. Range: (age), radius: (will/5), damage: (will*2), duration: 10 turns. | Toxin burst, Long cooldown, Shoots a toxic bolt at the target. If killed, the target explodes damaging other enemies around. Range: (age), damage: (will*20), burst damage: (will*4 %) of the target's max health, radius: (will/3). Effective against tough (bolt) and agile (burst) enemies. | Noxious Vapors, Long cooldown, Fills the level with poisonous gas that weakens your enemies, causing them to take (Sta * 2) more damage from all sources. Duration: 20 turns. |
Blue dragon | Blink, Short cooldown, Teleports you to target visible location. Range: (3+will/5). | Chain lightning, Medium cooldown, Shoots a bolt of lightning at the target, jumping up to (age/3) additional targets, range: (age), damage: (will*10), damage increased after each jump by (will*5) % of the original damage. Effective against tough enemies. | Thunderclap, Long cooldown, Damages each enemy in sight and stuns them for (will/5) turns. Damage: (will*10). Effective against tough enemies. | Tempest, Long cooldown, Lightning strikes each enemy within (sta/3) each turn. Damage: (sta*4), duration: 5 turns. Effective against agile enemies. |
Black dragon | Acid Splash, Short cooldown, Throws a glob of acid that blinds the target for 2 turns. Range: (age), damage: (will*10). Effective against tough enemies. | Acid fog, Medium cooldown, Summons a corrosive cloud that damages and blinds enemies within. Range: (age), radius: (will/5), damage: (will*2), duration: 10 turns. Effective against tough enemies. | Horrid wilting, Long cooldown, Snuffs the life out of enemies in the arget area. Range: (age), radius: (will/4), damage: (will*20*(150%-enemy health%)). Effective against tough enemies. | Corruption, Long cooldown, Corrupts the level for a short duration, damaging enemies each turn. Damage: (sta). Duration: 10 turns. Effective against all enemies. |
White dragon | Ice shard, Short cooldown, Shoots a shard of ice that breaks on contact and does splash damage to adjacent enemies. Range: (age), Damage: (will*10), splash: (will*5). Effective against tough enemies. | Frost nova, Medium cooldown, Damages enemies around you and freezes the ground. Radius: (will/3), damage: (will*15). Effective against tough enemies. | Hailstorm, Long cooldown, Bombards your surroundings with hails. Radius: (will/4), damage: (wil*2), duration: 10 turns. Effective against tough enemies. | Whiteout, Long cooldown, Damages each enemy in sight and blinds them for 3 turns. Damage: (sta*20). Effective against agile enemies. |