http://arcywidmo.republika.pl/boss/"If Moria was meant to be easy, it would be called BOSS." - from rec.games.roguelike.moria
Just what *is* BOSS anyway?
If you've played Moria in any of its incarnations, then BOSS will seem inherently familiar to you.
BOSS is what you get when you take Moria, modernize it (magic becomes science, monsters become more
realistic beasts, items get updated, etc.), add a lot of new features (different dungeon types,
monsters, lots of new items, multiple towns, etc.) and give it a twisted sense of humor.
BOSS is also easier than moria. You're all familiar with people posting to rec.games.moria things
like "I *finally* won!!!" and "five years and only one winner so far." The idea behind BOSS is to
make it the sort of game you can win in a weekend, instead of in a few weeks. I know BOSS is less
serious than Moria, hopefully it's as much or more fun.
Linux/Windows Binaries + Source
Changes:
- Introduced FOV. This should make exploring much more fun.
Very nice to see this rise up once again!