New this version:
Scrolls: Powerful items which can be stored, and used when things look grim. Always beneficial, and often work best when surrounded.
New Help Screen: Describes what the status conditions do.
Cave Level Chest Frequency: Caves now spawn 20% more chests, due to how inherently dangerous they are.
This is the last version I plan on releasing that has new features. While I am always happy to fix any bugs that come up, or address any balance issues that are brought to my attention, this game is everything I wanted it to be and more.
I had initially planned on just spending a few weeks on QuickHack, and releasing a simple, fun game. After I did that, I was flattered by the feedback from all of you, and added a great deal more content to really make playing worth your time.
But it's done now. This project has been an incredibly positive experience for me, largely thanks to you. So thank you. Please play, and enjoy. This is now a finished game.
Also, if you like this one, keep an eye out for my next project. (Theme: Comic book super heroes) It's a ways off, but I'm pretty excited at how it's gelling together.