« on: September 16, 2012, 12:04:40 PM »
http://dowhilecompiling.blogspot.fi/p/drakefire-chasm.htmlDrakefire Chasm is a seven day roguelike made in the 7DRL Challenge 2012. It has been updated thereafter with new features.
About
You play as a dragon and try to survive in the hostile environment of Drakefire Chasm. As you progress, you become more powerful, gaining new abilities to defeat your foes.
The game uses sort of a rock-paper-scissors mechanic between the dragon's abilities and the enemy types. The key for success is finding which type of attack is the most effective against each enemy.
Features
Five playable dragon colors
A talent tree with passive and active, cooldown-based abilities
15 different enemies
12 dungeon levels with varying themes
Dragon orbs for extra one-use powers
Colorful animations
Drakefire Chasm is known for its dragon inhabitants. Over the decades, brave and greedy adventurers have dwindled down the numbers of the scalykind, however. Yet some still remain, and the many caves of the Chasm keep drawing treasure hunters even today.
Drakefire Chasm is a seven day roguelike made in 7DRL Challenge of 2012. You play as a freshly born wyrmling, trying to survive and prosper in the old home of dragons. Eat lesser beings, hoard riches, defeat your foes, and finally become a Great Wyrm, the most terrifying and noblest of creatures.
The game has been updated since the 7DRL release to fix bugs and add new features.
Drakefire Chasm is programmed in C++ under libtcod aka The Doryen library.
v1.3 brings:
New features:
* Two new playable dragon types: Black and White
* Named adventurers
* Dragon orbs
* New dungeon level themes
UI improvements:
* 'Enter' can now be pressed to skip all (more) prompts at once
Fixes:
* Stealth now properly increases attack damage
* Lava no longer damages twice when entered (red dragons are still immune)
* You can no longer start a dungeon level in lava
* Some effects were able to continue onto the next dungeon level
* Blast Wave was doing 50% more damage than intended
* Corrected some errors in memory file creation
« Last Edit: September 25, 2017, 10:32:53 PM by getter77 »
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Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training