So, I'm not sure what the thread title makes you think of, but what I'm wanting to talk about is a thing I like to call "player development". What I mean by this is the process through which you introduce a brand new player to the genre/games that you like through steps and individual 'easier' games until you've arrived at the place where you want to be.
So for someone brand new to roguelikes (which I'm not, I'm just aware of quite a few people who are), where would you suggest starting to bring them in slowly? I don't want to start with something like Nethack or Angband, because while Angband is currently my favorite of the major roguelikes, I wouldn't anyone to have to start there.
So where do you think someone should start and what progression of games should they follow to work up to a fairly decent knowledge of the genre?