Author Topic: RPG4D 2012 Comp May 1-August 1 2012  (Read 5048 times)

getter77

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RPG4D 2012 Comp May 1-August 1 2012
« on: April 14, 2012, 12:26:57 PM »
http://www.64digits.com/users/index.php?userid=Toast&cmd=comments&id=272934   Full explanation on the page


Quote
RULES:
1. The aim of the competition is to develop entirely your own game within the time limit (1st May - 1st August). You MUST submit your final game before the 1st of August 2012. You will have to keep up to date with my blog posts to find out how to submit your final game.
2. You MUST have stated you are going to enter before the 1st of May 2012.
3. You MUST NOT include anything in the game that you don't have full permission to use or without good reason use significant amounts of game content that you or somebody else had already made prior to the competition.
4. Your final game MUST have "RPG elements", specifically relating to the gameplay (eg anything such as experience points, inventories, quests, turn-based combat, etc. Fantasy themes and long storylines are common in RPGs, but not related to the gameplay).
5. There are no programming language/game engine restrictions except that the game MUST run on Windows 7. Your game shouldn't require additional software installation (unless you really need to do so).
6. Don't be a cheater.
7. ONE entry per person, maximum team of FOUR.
8. I reserve the right to update or otherwise change the rules and to disqualify any entrant who breaks the rules.

PRIZES:
1st
$50 Prize Money
Steam games of your choice worth $45 total
64d Comp Winner Badge

2nd
$25 Prize Money
Steam games of your choice worth $20 total
64d Comp Finalist Badge

3rd
$15 Prize Money
Steam games of your choice worth $15 total
64d Comp Finalist Badge

4th
$10 Prize Money
Renegade Ops on Steam
64d Comp Finalist Badge

5th
64d Comp Finalist Badge

Donations by:
DanRedux ($50 Prize Money), SpectreNectar ($50 Prize Money), firestormx ($40 Steam games), valkyriegames (Renegade Ops)

Remember, this is a communal effort! This competition is only for fun. If you want prizes, give as you wish to receive. Suggested donations would be Steam games, Amazon vouchers or something similar, rather than cash.

So, by my reading, I should think the Roguelike community could do some serious damage in this compo?  Could serve as a stepladder of sorts for ARRP 2012'ers perhaps?   Site is also new to me, and has a giant number of completed projects from prior compos....may very well already be some Roguelikes and other things relatively nifty buried inside the giant list to sift through...
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training