Author Topic: UnNetHack 4.0.0 released  (Read 3128 times)

bhaak

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UnNetHack 4.0.0 released
« on: April 03, 2012, 08:29:05 AM »
Announcing the 4.0.0 release of UnNetHack.

Source code, Debian package and Windows TTY and GUI executables can be downloaded here:
http://sourceforge.net/projects/unnethack/files/unnethack/4.0.0/

The default Windows defaults.nh has been improved with better coloring options.

Finally it’s possible to complete the quest even if you angered your Quest leader. Killing him or her will automatically unlock the stairs leading to the lower Quest levels.

This release has dragons a bit as a special focus.

Although it does not yet contain the overhaul of the randomization of dragons, it contains a complete new 4 level branch full of dragons with the exciting possibility of fighting chromatic dragons (generic dragons having most of the features of the Chromatic Dragon called Tiamat) at the end of the branch, thus also to gain chromatic dragon armor which will grant most resistances when worn.

The AC of dragon armor has been significantly reduced. Dragon scales provide now 1 point and dragon scale mails 5 points of AC.

The newly added wax golems, providing candles as death drop, will hopefully fix the candle shortage that plagued many vanilla games.

The detailed changelog can be read on the development blog.
UnNetHack - "How NetHack would look like if it had been in development for the last 10 years"

Legend

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Re: UnNetHack 4.0.0 released
« Reply #1 on: April 04, 2012, 06:35:42 AM »
Is there a way to make the play area take up the whole screen in console mode? The game area only takes up about the top 1/3rd or 1/4th of the screen. If I look up the command list, the bottom of the screen will show the command list and what not, but I would much rather have the dungeon view take up the whole screen and just switch screens when needed. Like in the original nethack.

The tutorial is pretty good btw.
« Last Edit: April 04, 2012, 08:59:18 AM by Legend »

bhaak

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Re: UnNetHack 4.0.0 released
« Reply #2 on: April 06, 2012, 12:26:05 PM »
Is there a way to make the play area take up the whole screen in console mode? The game area only takes up about the top 1/3rd or 1/4th of the screen. If I look up the command list, the bottom of the screen will show the command list and what not, but I would much rather have the dungeon view take up the whole screen and just switch screens when needed. Like in the original nethack.

I'm not sure if I correctly understand your problem. If you enlarge the command prompt window before starting UnNetHack, does this also happen? Maybe not too large this could also be a problem.

Ah, that DOS version is so outdated and a pain to support. I need to do something that the unix console version can be used also on Windows, it is much better.
UnNetHack - "How NetHack would look like if it had been in development for the last 10 years"