Author Topic: Traction Edge (Now at v0.3)  (Read 3333 times)


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Traction Edge (Now at v0.3)
« on: March 23, 2012, 11:42:07 AM »

I'm pleased to announce the next iteration of Traction Edge. This is the
first release I consider properly playable in that it allows you to
progress through several levels.

As a former constable in the outlying reaches of Victorian England, you
are recruited to a government organisation to help investigate some odd
occurances in the regions. What you uncover is unlike anything you've
seen before. As you become embroiled in conflict and mystery, it seems
humanity itself is on the verge of something far far greater.

Traction Edge is a steampunk turn based strategy game with roguelike


* Melee (Press A or simply move onto a blocked tile to attack)
* Procedural terrain (only farmland type so far)
* Static content currently removed
* XP gain gets you skill points to spend between levels
* New monster added
* First cut at balancing and progression

Still distributed as source only and requires cmake and SFML 1.6 to build!
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training


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Re: Traction Edge (Now at v0.3)
« Reply #1 on: March 24, 2012, 11:24:04 AM »
Heh, thanks for that. I was just getting around to putting an announcement on here today. v0.4 should have a linux binary now it's getting into better shape.