Author Topic: Cult: Awakening of the Old Ones Dev Preview Videos  (Read 9925 times)

getter77

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Cult: Awakening of the Old Ones Dev Preview Videos
« on: March 08, 2012, 12:58:42 PM »
http://cultrl.wordpress.com/

2 recent episodes up, going over things relative the generation and eventually the whole lot of the game's development in progress as the series unfolds---some spiffy stuff with musical doings and a title screen at the least.

http://www.youtube.com/watch?v=zX_6fh8ieys  Ep 1
http://www.youtube.com/watch?v=jKHZqbttxMg  Ep 2, slightly lower music volume

All are on the youtube channel of the dev.
Brian Emre Jeffears
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jim

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Re: Cult: Awakening of the Old Ones Dev Preview Videos
« Reply #1 on: March 08, 2012, 02:13:03 PM »
Shaggoth fortress? Looks interesting.

Old One

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Re: Cult: Awakening of the Old Ones Dev Preview Videos
« Reply #2 on: May 14, 2012, 07:15:02 PM »
Oh, hey, cool - I never even noticed this topic was here (that's two I missed/forgot about - fail). Might as well toss the link to the third video in here, since it's relevant: http://www.youtube.com/watch?feature=player_embedded&v=9OpQPuOc5hg

XLambda

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Re: Cult: Awakening of the Old Ones Dev Preview Videos
« Reply #3 on: May 14, 2012, 08:16:54 PM »
IƤ! Greetings, servant of the Great Old Ones! I am very familiar with your project (I hang out at the libtcod forums now and then) and am excited to see that you are making progress. I'll definitely be watching your videos, congrats for making it so far!  ;D

Old One

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Re: Cult: Awakening of the Old Ones Dev Preview Videos
« Reply #4 on: May 29, 2012, 05:49:54 PM »
Thanks, XLambda! I am finally putting together the last stages of the construction system (it's taken a long while, and it feels satisfying to see it coming together at last).

I'm also about to launch the Kickstarter project for the game, so please, keep your eyes peeled!

nihilocrat

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Re: Cult: Awakening of the Old Ones Dev Preview Videos
« Reply #5 on: August 09, 2012, 07:13:48 PM »
This certainly looks awesome, very pretty generated worlds and title screen, being a Lovecraft fan I'm curious where you're going in terms of the gameplay.

I like the way the construction works, I have been thinking of having a similar "blueprint" system for designing buildings and perhaps hiring NPCs to actually build them, and/or for usage in world generation so you could have entire towns full of user-designed buildings.
« Last Edit: August 09, 2012, 07:17:51 PM by nihilocrat »

roguedotnet

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Re: Cult: Awakening of the Old Ones Dev Preview Videos
« Reply #6 on: December 01, 2012, 05:48:33 AM »
Wow dude! Dialects for a region that's pretty intense! AWesome work man!