Title: Herculeum
Summary: Simple Rogue clone written in Python.
Version: 0.7
Released: 2012-11-21
Site:
https://github.com/tuturto/pyhercOnline manual:
http://tuturto.github.com/pyherc/index.htmlDirect download:
https://github.com/downloads/tuturto/pyherc/pyherc-0.7.zipNew features
* damage is shown negative in counters
* weapons deal different types of damage
* split damage is supported
* more streamlined user interface
* status effects are shown on main screen
* #32 view to show player character
* #31 better ai for skeleton warrior
* #30 showing hit points of player
* #29 being weak against damage
* #28 damage resistance
* #24 skeleton warrior
Fixed bugs
* #34 Split damage weapons do not show full damage on screen
* #33 using stairs while there is damage counter on screen crashes game
* #27 dropping a weapon in use retains the weapon in use
* #18 bug: Entities created by debug server are not shown on map
Known bugs
* #26 bug: spider poisons in combat even when it misses
* #25 bug: dying should make game to return to main screen
* #21 bug: PyQt user interface does not support line of sight
* #10 bug: Player character creation has hard coded values
* #9 bug: Attacks use hard coded time
* #5 bug: Raised events are not filtered, but delivered to all creatures
* #3 bug: FlockingHerbivore has no memory
Other notes
* web.py is not required unless using debug server