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Incursion (open source) 0.6.9Y10
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Topic: Incursion (open source) 0.6.9Y10 (Read 5317 times)
chooseusername
Rogueliker
Posts: 329
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Incursion (open source) 0.6.9Y10
«
on:
June 01, 2014, 03:29:26 AM »
An updated download is available
on bitbucket
: 0.6.9Y10.
Changes:
Issue 11
: Fix spelling mistakes ('breech'->'breach', 'percieve'->'perceive', 'inherant'->'inherent').
Issue 19
: In system options menu, when switching to the 'macro bindings' page, the options description was leaked from the previous page.
Issue 27
: Fix crash bugs which happen when dipping an item into a fountain. The first case was where the dipped item transforms into a hostile monster at the location of the target of the dipping action, only dipping actions do not have a target but rather a first item (the dipped item) and a second item (the fountain). The second case was where the item gets teleported somewhere on the map - only the map is larger than the bounds of the Roll() function, so a bounds error would be hit.
Issue 106
: Fix a bug where potion of mending could be applied to anything regardless of that anything being a valid target.
Issue 106
: Fix a bug where trying to apply something to an inventory items would crash when there were no items suitable to apply it to.
Issue 111
: If you summon a phantom steed and it does not like you, it would go away. But the message to tell you that, was muted because of a previous message output muting in the spell script which hadn't been correspondingly unmuted in this case. Reported by Frumple.
Issue 125
: The scroll position is now cleared when the scroll area is cleared, which means that where things are scrolled to is no longer the same even if something different was displayed in the scroll area. Reported by Karagy.
Issue 131
: The Lifesight priest spell affects natural living creatures, otherwise known codewise as MA_NLIVING. There was no type name defined for this value, so when looked up it would print as 'Undefined 91'. Now it is mapped to 'Natural Living Creature'. Reported by Karagy.
Issue 133
: The Forestation druid spell changes the terrain type, but turned allies hostile. This is a general reaction that happens to friendlies who are affected by an effect with EP_CURSE purpose. Forestation now has an additional purpose of EP_FIX_TROUBLE which ensures allies do not become hostile when affected by this. Reported by Karagy.
Issue 137
: Add libtcod credit animation to the startup screen. Add some donation text to accompany it.
Issue 138
: 'Change terrain type' in wizard menu implemented, replacing stub implementation which just put a 'wall of flame' tile down.
Issue 139
: When the god Semirath gets angry, he tries to move things to random map locations, but causes a crash instead. This is another case of bounds being exceeded, and crashing ensuing.
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Zireael
Rogueliker
Posts: 604
Karma: +0/-0
Re: Incursion (open source) 0.6.9Y10
«
Reply #1 on:
June 01, 2014, 08:43:50 AM »
Grabbing!
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getter77
Protector of the Temple
Global Moderator
Rogueliker
Posts: 4957
Karma: +4/-1
Re: Incursion (open source) 0.6.9Y10
«
Reply #2 on:
June 01, 2014, 12:18:06 PM »
Awesome to see fixes related to Pantheon activities especially, as they are among the most distinguishing forces in the game. Keep up the fine work!
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Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training
Avagart
7DRL Reviewer
Rogueliker
Posts: 567
Karma: +0/-0
Re: Incursion (open source) 0.6.9Y10
«
Reply #3 on:
June 02, 2014, 01:07:32 AM »
You are doing a very good job. I was very happy when the author released the code of Incursion, but I didn't believe that someone will be systematically work over him.
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Incursion (open source) 0.6.9Y10