NOTE: Please forgive me if you've seen similar messages on other Roguelike forums lately; I've been trying to reach as many coders as possible, but don't intend to spam you. For the past several years, I've been trying to get a Norse-themed Angband variant past the "info-file hack" stage; I've had plenty of great ideas, but very little programming skill--some rusty Lua that I picked up doing modules for ToME 2, and C++ at the "hello world" level. Some interested coders have already helped me begin translating the ideas on my to-do lists, which led to a crash-prone alpha version (see the links at the end of this post).
Unfortunately, the original coders have moved on to other projects; I'm searching for willing and interested programmers who can help make my ideas playable. Here is the to-do list I originally wrote, organized by priority (and marking off the changes that were already made)--
http://norseband-game.webs.com/to-do_high.pdfhttp://norseband-game.webs.com/to-do_med.pdfhttp://norseband-game.webs.com/to-do_low.pdfIf you'd like to contribute to my variant (and get devteam credit when a playable release is out), feel free to download the uncompiled source code here--
http://www.sendspace.com/file/t7vx1cA Windows compilation (still very buggy) is available here--
http://www.sendspace.com/file/fgw4veThanks for your time, and Happy Holidays!