Author Topic: LambdaRogue 1.6.1 aka "The Morning Star Conspiracy" Released  (Read 10196 times)

mariodonick

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LambdaRogue 1.6.1 aka "The Morning Star Conspiracy" Released
« on: December 17, 2011, 05:18:14 PM »
Finally, I'm able to release the next significant update for LambdaRogue: LR 1.6.1 "The Morning Star Conspiracy":

* More Gameplay: Besides a more clever AI, rebalanced magic, and numerous small additions, bug fixes and tweaks, the update introduces a significantly enhanced profession and religion system, with unique powers depending on profession rank.

* New Graphics: Amazing Brasilian artist Cecilia Favo de Mel created an exclusive new tileset, new effect icons, new GUI elements, and new character portraits. Enjoy a breath of fresh visual air blowing through LambdaRogue's dungeons.

* New Questline: Ever wondered why Thanan betrayed the Temple of Enoa? Ever wanted to know what the real story behind the Crystal of Redemption is? And ever asked yourself which role Eris really plays in the ongoing events? The Morning Star Conspiracy has all the answers.


Full changelog: http://lambdarogue.net/downloads/lambdarogue_changelog.txt

Downloads for Windows, Linux, and MacOS: http://lambdarogue.net/downloads.html

Source Code: http://code.google.com/p/lambdarogue/downloads/detail?name=LambdaRogue_1.6.1_Source.zip&can=2&q=


Within the next days, the website will be updated with new screenshots, the new quickstart guide, and a complete spoilers file (guidebook) in full-color PDF format -- but the game itself can be enjoyed today!  8)

Have fun, report any issues to mario.donick (at) live (dot) de, and please consider to donate ^^
https://mariodonick.itch.io/lambdarogue-the-book-of-stars
-- LR: The Book of Stars graphical roguelike RPG

jocke the beast

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Re: LambdaRogue 1.6.1 aka "The Morning Star Conspiracy" Released
« Reply #1 on: December 17, 2011, 07:36:47 PM »
Really nice new tileset you got there...and the other changes/fixes sounds great!

Btw, I think this is one of the roguelikes which has got unfairly little attention and praise. It's very well made, good ui and a original "style". That's just my 5 cents.

Keep up the good work Sir!

getter77

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Re: LambdaRogue 1.6.1 aka "The Morning Star Conspiracy" Released
« Reply #2 on: December 17, 2011, 07:38:06 PM »
Fantastic and congrats on this hard wrought update!  LambdaRogue's star shall surely burn much brighter in 2012 and this release sets off that glorious chain reaction just a couple weeks early.   8)

I'm sure I'll end up lobbying for all kinds of things tangentially considering these great new features in place... :P
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mariodonick

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Re: LambdaRogue 1.6.1 aka "The Morning Star Conspiracy" Released
« Reply #3 on: December 17, 2011, 09:58:41 PM »
Thanks jocke and Brian for your kind words :)

I hope that I'll be able to release 1.6.2 and 1.6.3 in a not too far away time -- December to March is always a little better when it comes to roguelike development.
https://mariodonick.itch.io/lambdarogue-the-book-of-stars
-- LR: The Book of Stars graphical roguelike RPG

getter77

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Re: LambdaRogue 1.6.1 aka "The Morning Star Conspiracy" Released
« Reply #4 on: December 18, 2011, 03:18:37 AM »
Interesting.  What's the state of the 1.6.2 plan, at the least then, following getting the site caught up beyond any sort of smaller fixes that the new version sneaked past on you?  I mean, considering, that 1.6.1 ended up being more robust than you'd originally thought---essentially moving some stuff ahead that wasn't reckoned until at least 1.6.2 and all.
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mariodonick

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Re: LambdaRogue 1.6.1 aka "The Morning Star Conspiracy" Released
« Reply #5 on: December 18, 2011, 10:57:07 AM »
Plan is as follows:

1.6.2 should first and foremorst react on feedback I hopefully get for 1.6.1. I assume that players will surely find issues that I am not aware of yet, despite testing very long. Besides this, I want to continue the things I did in 1.6.1: Further improve enemy AI (for example, they should be able to walk away from situations where water is behind them and the player, and the player shoots them from the distance), enable enemies to do aura magic, add more possibilities of doing things with dungeons and stuff, add more answers by the gods to direct requests and corpse offerings, etc. etc.
https://mariodonick.itch.io/lambdarogue-the-book-of-stars
-- LR: The Book of Stars graphical roguelike RPG

getter77

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Re: LambdaRogue 1.6.1 aka "The Morning Star Conspiracy" Released
« Reply #6 on: December 18, 2011, 12:46:24 PM »
Yep, sounds like a very good direction to me.  I suppose I need to organize my rants, though one you've heard before waaay on back but the newly robust system(s) have me craving it all the more, heh.   8)
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mariodonick

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Re: LambdaRogue 1.6.1 aka "The Morning Star Conspiracy" Released
« Reply #7 on: December 18, 2011, 01:25:57 PM »
Quote
though one you've heard before waaay on back but the newly robust system(s) have me craving it all the more

Sorry, Brian, my English is too bad to understand this sentence :(


Edit: I just saw that you made lots of advertisement for the new release -- many thanks for that! :)
« Last Edit: December 18, 2011, 01:37:08 PM by mariodonick »
https://mariodonick.itch.io/lambdarogue-the-book-of-stars
-- LR: The Book of Stars graphical roguelike RPG

getter77

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Re: LambdaRogue 1.6.1 aka "The Morning Star Conspiracy" Released
« Reply #8 on: December 18, 2011, 02:44:17 PM »
Heh, just that at least one of my requests will be one that you've heard before long ago---the new features in this release reminded me that they would be even better now.


Elsewhere, somebody has a problem that might be related to this release:
Quote
An unhandled exception occurred at $080AA36D :
                                              ERangeError : Range check error
                                                                               $080AA36D  TEXTOUT,  line 25 of vidutil.pas
                                            $080FABF5  CHARXY,  line 1057 of BaseOutput.pas
             $080FACD3  TEXTXY,  line 1071 of BaseOutput.pas
                                                              $080FA194  CLEARSCREENSDL,  line 347 of BaseOutput.pas
                                      $0805F99D  TITLESCREEN,  line 3596 of fprl.pas
      $08083DF1  main,  line 10821 of fprl.pas
                                                $B7378E46

                                                         STATUS INFO : @ 15:22:28 MSG : Terminating Application IN : Finalization
« Last Edit: December 18, 2011, 02:47:45 PM by getter77 »
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mariodonick

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Re: LambdaRogue 1.6.1 aka "The Morning Star Conspiracy" Released
« Reply #9 on: December 18, 2011, 03:40:06 PM »
This problem (probably) occurs when his terminal size is only 24 lines -- he should resize it to 25 lines. This problem mostly occurs with Gnome Terminal, which has 24 lines per default.

Edit: Also explained in the FAQ: http://lambdarogue.net/faq.html#technical

Edit 2: Where's the original problem described?
« Last Edit: December 18, 2011, 03:47:47 PM by mariodonick »
https://mariodonick.itch.io/lambdarogue-the-book-of-stars
-- LR: The Book of Stars graphical roguelike RPG

getter77

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Re: LambdaRogue 1.6.1 aka "The Morning Star Conspiracy" Released
« Reply #10 on: December 19, 2011, 01:08:54 PM »
Would've responded sooner, but their forum apparently crashed hard not long after I posted there yesterday.  Might be a good idea for you to pop in there and say hello to spur the topic, they like that over there.   ;)

http://www.bay12forums.com/smf/index.php?topic=97764.0
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mariodonick

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Re: LambdaRogue 1.6.1 aka "The Morning Star Conspiracy" Released
« Reply #11 on: December 19, 2011, 01:19:44 PM »
Done ;)
https://mariodonick.itch.io/lambdarogue-the-book-of-stars
-- LR: The Book of Stars graphical roguelike RPG

getter77

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Re: LambdaRogue 1.6.1 aka "The Morning Star Conspiracy" Released
« Reply #12 on: December 20, 2011, 12:36:46 PM »
Another from elsewhere:  A way to force LambdaRogue to run fullscreen?  Window leaves the game in default state rather small and he's running the graphical mode I think.
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mariodonick

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Re: LambdaRogue 1.6.1 aka "The Morning Star Conspiracy" Released
« Reply #13 on: December 20, 2011, 01:17:48 PM »
I removed fullscreen option, because it behaves unpredictable on MacOS, due to problems SDL has with MacOS. To have identical versions on all systems I commented out everything fullscreen related.

Could you tell me where this request came from? Bay12? RPGCodex?

Edit: More than 1024x768 isn't possible anyway -- if he has a very high native resolution, it will probably be stretched very much.
« Last Edit: December 20, 2011, 01:25:07 PM by mariodonick »
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-- LR: The Book of Stars graphical roguelike RPG

getter77

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Re: LambdaRogue 1.6.1 aka "The Morning Star Conspiracy" Released
« Reply #14 on: December 20, 2011, 03:20:57 PM »
http://www.gamefaqs.com/boards/220-rpgs-everything-else/49705069?page=9

I too generally enjoy to fullscreen gameplay, though my own resolution isn't exactly "proper modern"  (1680x1050) so it would be pretty cool/good if this could get activated again somehow in a future release and perhaps employ some sort of scaling method as people use to get along with older games on emulator or just otherwise while still allowing the artist style/qualities to shine through.

Lots like it for the immersion factor, and given this being story-driven, well, that'd help the cause.
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