Author Topic: Clarion - The Open-World Graphical Roguelike  (Read 24129 times)

David Collins

  • Newcomer
  • Posts: 7
  • Karma: +0/-0
    • View Profile
    • Clarion
    • Email
Re: Clarion - The Open-World Graphical Roguelike
« Reply #15 on: December 16, 2011, 03:38:09 AM »
Did you try updating your graphics drivers and directX?

David Collins

  • Newcomer
  • Posts: 7
  • Karma: +0/-0
    • View Profile
    • Clarion
    • Email
Re: Clarion - The Open-World Graphical Roguelike
« Reply #16 on: April 03, 2012, 02:59:13 AM »
Wanted to say that Clarion is being remade in C++! The graphics and performance will be much MUCH better, using isometric tiles, but the new engine is still in its infancy. Follow the blog to keep up to date with the progress.

And since I am now a part of a company (Perpetuo Studios LLC), I'll have artists to work on it and speed things up considerably. Clarion will be our first game. Wish us luck!

getter77

  • Protector of the Temple
  • Global Moderator
  • Rogueliker
  • *****
  • Posts: 4957
  • Karma: +4/-1
    • View Profile
Re: Clarion - The Open-World Graphical Roguelike
« Reply #17 on: April 03, 2012, 11:35:42 AM »
Congrats on the massive rewrite---all the best going forward!   8)
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training