Author Topic: Announcing Brogue v1.5.1  (Read 4232 times)

Pender

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Announcing Brogue v1.5.1
« on: October 28, 2011, 01:15:13 AM »
It is my pleasure to announce the release of Brogue v1.5.1 for Mac OS X, Windows and Linux. Downloads, screenshots and a forum can be found here:
https://sites.google.com/site/broguegame/home

New with version 1.5.1:
   -   New mouse control features that combine examine mode with auto-travel, and that make the game fully playable without the use of vi-keys. Some related changes to key commands.
   -   New quest rooms, some tweaks to existing quest rooms, and some new flavor terrain throughout the dungeon.
   -   Added Scrolls of Shattering.
   -   Added a brief alert that pops up next to the player when your health drops below 40, 25, 10 or 5%.
   -   Added a message informing you what kind of item a scroll, potion, wand or staff is when its effects identify it (in addition to marking the item category as identified).
   -   Added flavor text for impassible terrain, accessible by “bumping” the terrain.
   -   Items in certain treasure rooms will be pre-identified.
   -   Liches are now more interesting.
   -   Explore mode will not seek out keys, since picking them up often triggers traps, and it will be interrupted when a key or stairs are discovered.
   -   “Dungeon” reward rooms now contain only two imprisoned allies.
   -   Starvation is now gradual. When your nutrition level reaches zero and you have no food, your health will decrease by 1 every turn and will not regenerate.
   -   Pink jellies have slightly less health.
   -   For balance reasons, allies will cast healing magic less frequently and less effectively, will absorb enemy abilities half as frequently, and will improve their other stats about 40% slower.
   -   Monsters with only one maximum health point will not display a health bar.
   -   The player’s throwing range has been shortened.
   -   When displaying the player’s armor while wearing unidentified armor, the strength penalty/bonus will be taken into account even though the armor enchantment level, if any, will not.
   -   Fixed a bug that could lead to insufficient food being generated.
   -   Fixed a bug that could cause an item placed randomly on the level by one quest room to be rendered inaccessible by another quest room.
   -   Fixed various issues with the item details screen for certain items, especially runic weapons and armor and the Staff of Tunneling.
   -   Fixed an errant message when drinking a potion of paralysis.
   -   The player turns a shade of blue instead of purple when standing in dark shadows.
   -   Scrolls of negation will now properly strip curses from rings on the floor in addition to enchantments.
   -   Wands of plenty will clone their target but also halve its health.
   -   On Mac OS X, saved games and recordings will be placed in ~/Library/Application Support/Brogue instead of the same folder as the application.
   -   When saving a recording or saved game, the suggested filename will be incremented as necessary to default to an unused name.

getter77

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Re: Announcing Brogue v1.5.1
« Reply #1 on: October 28, 2011, 01:36:20 AM »
Speedy and spiffy release right there!  Congrats and keep at it.   8)
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training