"Señor" title requires 1 town and 2 villages, "Vizconde" requires 1 city, 2 towns and 5 villages, "Conde" requires 2 cities, 5 towns and 10 villages. How does it look?
That looks good, I guess I was close to the next two titles (after "Senor") before starting a new release and having to start over.
Also Added "0002062: Wood is still too highly valued" and "0002063: Cows are too expensive."
I can see where the type of goods they want would be valued more, but it doesn't seem to work that way in some cases. If they wanted supplies then wood should be more valuable to them, but if they want livestock (or other type) then wood should get less than livestock would. It would also make sense that regardless of the type of good, wood would have a value compared to other supplies for that "tribe". That is, they would value wood more than beans or whatever supply they have an abundance of.
Of course, they should want non-native goods more, the same as our expedition wants their goods more than the goods that we can easily buy. To natives the artifacts would be everyday items and virtually worthless to them. Furs and goods that they manufacture might be more valuable to them because those goods would be used for trade with other native tribes, so I guess that is another stage of values.
I seem to be rambling so I'll stop.
Is there a preferred way to record game events? Is it possible to see what happened from a game save? I'm thinking about how to present an event if it happens in 4RC2 so you don't have to rely on my descriptive abilities.
I normally use a little program called YouRecorder, but I think you can only view a video made using that if you have the same program.