OK, I have finally decided to look for the bug which caused Hydra Slayer for Android to freeze and close sometimes (quite often, actually). The bug is fixed now. Also the game runs faster now due to an optimization in transferring the screen data from JNI to Android.
In the meantime (that is, since my last announcement on these forums) I have fixed some interface issues. I hope that it should be playable on most Android devices now, but please tell me if you have any suggestions for improvements.
For non-Android users, there is just one small bug fixed (auto-explore mode sometimes worked incorrectly).
Download Hydra Slayer for Android from the Android Market, or the PC version from the
website.
Also, I have started a
blog where I will post new releases of my projects.