Author Topic: T-Engine4 / ToME4 beta24 aka "Mappy" unleashed!  (Read 2214 times)

DarkGod

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T-Engine4 / ToME4 beta24 aka "Mappy" unleashed!
« on: April 06, 2011, 10:49:34 PM »
As promised here comes T-Engine4 and ToME4 beta24 ! See http://te4.org/

Small bugfix release for beta23.
Oh and I mastered OSX compilation in VMWare, so this comes with an OSX version right now! (and it might even work!)

Don't forget to help ToME by with donations( http://te4.org/donate ) !
 
Release highlights:
    * Various important fixes and updates

Expanded changelist:
    * Fix the alchemists quest, again
    * The slave combatant in the ring of blood has got a higher level of relentless strikes and a second regen infusion
    * Fixed Kryl Feijan
    * Weapon Combat renamed to Combat Accuracy
    * New damage shield gfx
    * Fix weather effects scrolling
    * Rework some racial descriptions
    * Rain in the old forest should feel much more like rain now
    * Give random lore a specific definition in loot tables so that it will drop more often
    * Overhauled the speeds system. Now when a talent or object grants +X% foo speed it means you can do X% more of action foo in the same time. So if you get a 100% combat speed increase you will attack twice as fast
    * Speeds now stacking is now multiplicative
    * Damage resistances are now stacking multiplicatively
    * Melinda's father reward can not cause duplicate arts
    * The Spellblaze Crystal has more mana regen
    * Demon Plane spell now correctly ends if one of the actors dies instantly upon arrival
    * Demon Plane spell damage is now bound to the caster's damge increases
    * Fix Demon Plane when used with escorts on the level
    * Stores now have boots/hands/...
    * Corrupted Strength and Dual Weapon Training can not create infinite damage at super high (npc) levels
    * Cooldowns go down in worldmap
    * Online charsheet now displays talents tooltips and achievement's level
    * Lumberjack quest will correctly pop even if taken into an ambush at the same time
    * Fix Sharp Bones when saving/reloading
    * Can not cheese out the 600 damage achievements using the Mouth
    * Fixed minimap going bonkers

Have fun!