Author Topic: Wesnoth The roguelike  (Read 6998 times)

RaustBD

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Wesnoth The roguelike
« on: November 27, 2010, 03:01:21 AM »
hey, I found this open-source strategy game called battle for wesnoth, that I feel could effectively be converted into a roguelike, and I'm going to set out and do just that.

It won't play quite like most roguelikes, as it'll move like a turn-based strategy game...

But I feel it will translate the feel of a roguelike quite effectively, and I think I'll have a ton of fun with it.

Also, there's going to be a very large and wide class advancement system, so if anyone wants to request a type of class they want to be playable in this game, let me know, I'd be happy to oblige!

guest509

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Re: Wesnoth The roguelike
« Reply #1 on: November 27, 2010, 07:10:34 AM »
  You serious? I was working on something similar. Lol. I love that game. How far along are you?

Z

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Re: Wesnoth The roguelike
« Reply #2 on: November 27, 2010, 09:33:15 AM »
You are not the first with this idea. Have you seen Wesband?

guest509

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Re: Wesnoth The roguelike
« Reply #3 on: November 27, 2010, 10:09:37 AM »
http://www.protozoic.com/2010/06/10/wesband-0-4-0/

  Here is a pretty good link talking about Wesband. Good heads up Z.

Fenrir

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Re: Wesnoth The roguelike
« Reply #4 on: November 27, 2010, 05:20:58 PM »
I learned this the hard way, RaustBD. Go do, then come tell us about it. I'm totally not trying to be cruel. I've been where you are.