Author Topic: The Slashie.net OpenXRL initiative is on!  (Read 6136 times)

Slash

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The Slashie.net OpenXRL initiative is on!
« on: November 23, 2010, 05:08:02 AM »
“XRLs” are roguelikes themed around a popular series, in this page you will find games based on classic Nintendo series such as Castlevania, Metroid, Zelda and Megaman. You will also find a tribute to Richard Garriots’ “Ultima” series, in the shape of “Escape from Mt. Drash: The Roguelike” (Which, paradoxically, was not produced by Mr. Garriot)

All of these games have something in common, they are intended not to be overly complex to get into: keybindings have been reduced, music has been introduced (and graphics in some of them) and gameplay is straightforward. They can be considered coffeebreak roguelikes

Over the years, I have been developing them on and off, but I have found my limited human energy not to be enough to turn them into what I want; they have remained interesting - yet unpolished. Thus, the openXRL initiative came into being.

I have released all of these games under the GPLv3 Open Source License, you are now free to develop them. If you want to become the (official) maintainer of one of these games, just contact me and I will be glad to be of assistance. The following are the only requirements.

    * Proficiency on Java Development
    * Love for the series on which the game is based
    * Having developed another roguelike is desired
    * Be Warned, the source code of some of these is scary, only brave people go ahead!

So, without any further ado, I present you the games!

Take a look: http://slashie.net/openxrl/
« Last Edit: November 24, 2010, 04:30:11 AM by Slash »

Krice

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Re: The Slashie.net OpenXRL initiative is on!
« Reply #1 on: November 23, 2010, 08:30:11 AM »
I think you drowned yourself to too many projects. I have two roguelike projects under development and it's too much! Well, in fact even one roguelike project can be too difficult to complete...

It's nice to open source 'em, but I wonder will there be developers to continue them. Personally I think direct copies of some game series is kind of dull. It's like you can never fulfill the expectations of the fans of that series. And if you do then Nintendo will get interested about your project violating their rights..

AgingMinotaur

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Re: The Slashie.net OpenXRL initiative is on!
« Reply #2 on: November 23, 2010, 01:33:51 PM »
Admirable Slash! Hope someone takes the bait. Since I don't know java, and still am struggling to bring Squirm to beta, between my job and two tiny diaper-wearing humans, I'll hopefully be excused for not jumping on the wagon.

As always,
Minotauros
This matir, as laborintus, Dedalus hous, hath many halkes and hurnes ... wyndynges and wrynkelynges.

5v3nd0ttg

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Re: The Slashie.net OpenXRL initiative is on!
« Reply #3 on: November 25, 2010, 12:03:57 AM »
Good to see more great projects hit the open source category. I wish you success.
Check out my artwork, photography, and video game projects at www.theoestudio.com.

Slash

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Re: The Slashie.net OpenXRL initiative is on!
« Reply #4 on: November 26, 2010, 12:05:46 AM »
thank you all :)