Author Topic: Teemu 1.21 with source code  (Read 8189 times)

Krice

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Teemu 1.21 with source code
« on: September 24, 2010, 03:05:25 PM »
http://koti.mbnet.fi/paulkp/teemu/teemu.htm

New version with bug fixes to 1.2.

The source code release is quite ascetic, but if someone creates a makefile I can later add that as external download. I hope everything works in the game, I didn't really test it that much as usual..

Ari Rahikkala

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Re: Teemu 1.21 with source code
« Reply #1 on: September 25, 2010, 10:43:38 AM »
Not sure how you feel about autotools, but here's a really quickly whipped up package to do an autotools build (unzip autotoolize-teemu.zip && sh autogen.sh && ./configure && make): http://ari-rahikkala.net/misc/autotoolize-teemu.zip

Krice

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Re: Teemu 1.21 with source code
« Reply #2 on: September 26, 2010, 08:16:46 AM »
I don't know what autotools is, but that compiles the source ok? So there wasn't any problems in linux with the source code?

Ari Rahikkala

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Re: Teemu 1.21 with source code
« Reply #3 on: September 26, 2010, 08:36:25 AM »
The source compiled with no changes (though gcc complained a lot about casting string constants to char*). The game seemed to run just fine based on the little testing I did, too.

Krice

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Re: Teemu 1.21 with source code
« Reply #4 on: September 27, 2010, 10:32:07 AM »
(though gcc complained a lot about casting string constants to char*).

Yes, that's because I'm using non-const parameters in many functions that use strings. The new gcc complains about that, but they can be removed with -Wno-write-strings option. If it's ok I'll add that zip to download section of Teemu homepage with credits.

Jolly Roger

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Re: Teemu 1.21 with source code
« Reply #5 on: September 27, 2010, 10:42:54 AM »
I was making a small review of Teemu some time ago, maybe about year or so.
You did a real progress there!

Krice

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Re: Teemu 1.21 with source code
« Reply #6 on: October 20, 2010, 10:28:35 AM »
I have been thinking (more like dreaming) a possibility to move the technical development to someone else, but I know it can be difficult to find a good programmer who is willing to work for free. In theory it would be an ideal situation, because I really feel I don't have time or energy to develop three major projects. I guess someone with better programming skills could tackle the technical issues better while I would be responsible for creative content.