Author Topic: Goblin Camp version 0.11  (Read 5307 times)

Vanguard

  • Rogueliker
  • ***
  • Posts: 1112
  • Karma: +0/-0
    • View Profile
Goblin Camp version 0.11
« on: August 02, 2010, 05:41:02 AM »
From the official site:

Version v0.11 – Release

Version v0.11 is here! Includes lots of small fixes and enhancements, and a few major additions. You can now craft weapons to make your orcs more effective fighters, mine stone from quarries, watch bees fly over your walls and poison your goblins, and spawn new recruits from the Spawning Pool.

Short changelog:

    * All data files are in libtcod format now, instead of XML. Modding should be notably easier
    * Mods no longer need to modify the .dat files that come with GC, instead you can place them in their own folder under the ‘mods’ folder, and they’ll automatically be read in.
    * Fixed several bugs (walls display correctly now, for example)
    * No more random orc/goblin migrants
    * You can establish a spawning pool to spawn more recruits
    * Creatures have creature specific attacks, and can inflict other effects as well (a bee sting may poison your orcs)
    * Stone quarries can be dug out and will produce stone for you. Underground nasties may attack from within, so beware.
    * Constructions and areas can be designated by clicking and dragging, in addition to the original two-click method.
    * Flying monsters have been implemented, walls won’t keep out everything now!
    * Sleeping on the rough ground will have a detrimental effect, so now you have a reason to build beds
    * Constructions set to be dismantled display this fact as well
    * msvcr100.dll and msvcp100.dll are included in the .zip to make install easier.

New constructions, creatures and items are included, many created by the community. A big thanks to everyone who’s contributed with mods and/or code!

You can check out the changesets on bitbucket for a more detailed view of what’s changed and who’s done what.

Etinarg

  • Rogueliker
  • ***
  • Posts: 424
  • Karma: +1/-1
  • Idea archivist and game tinkerer.
    • View Profile
    • Gedankenweber Blog (German)
Re: Goblin Camp version 0.11
« Reply #1 on: August 02, 2010, 08:58:50 AM »
Sounds like another winner project there :)

Hi

  • 7DRL Reviewer
  • Rogueliker
  • *
  • Posts: 154
  • Karma: +0/-0
    • View Profile
    • Email
Re: Goblin Camp version 0.11
« Reply #2 on: August 02, 2010, 11:26:48 PM »
how do I make a spawning pool and quarry? left click

also bug report
Code: [Select]
Assertion failed!

Program: ...
File: D:\Projects\boost_1_43_0\boost/sma…/shared_ptr.hpp
Line: 418

Expression: px != 0
« Last Edit: August 03, 2010, 12:50:08 AM by Hi »